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  1. #21
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    there are no crystals in T7 ._.

    T6 maybe ? ;D
    (0)

  2. #22
    Player
    jlewiss's Avatar
    Join Date
    Sep 2013
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    166
    Character
    Jordan Lewis
    World
    Mateus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kuwagami View Post
    there are no crystals in T7 ._.

    T6 maybe ? ;D
    cheeky, you know what i meant lol
    (0)

  3. #23
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
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    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by jlewiss View Post
    cheeky, you know what i meant lol
    I do ^^

    Seriously, it seems that most poison type DoTs do not apply on non-moving mobs that have low HP. It doesn't matter whether they apply or not tbh in these cases. It counts rocks, metallic objects, and a few neglictible things.

    Atomos may fall in that non-moving category, causing the DoT-resistance. An overseeing from the devs due to the intended strat I assume
    (0)

  4. #24
    Player
    Mholito's Avatar
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    Aug 2014
    Location
    Limsa Lominsa
    Posts
    1,316
    Character
    Mholi'to Lihzeh
    World
    Zodiark
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Kaze3434 View Post
    thats not what OP is talking about. there are certain enemies that flat say immune to venomous bite. like one other person said, the crystal in turn 7 is immune, as are the rocks in coperbell.
    I know for a fact that the rocks in Copperbell are imune to Bane, but you can still manually apply the dots to it.
    (0)

  5. #25
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Airashii View Post
    I've noticed in a lot of content, especially CT content, monsters and certain targets are immune to Venom Bite. Anyone have a theory as to why say, Ifrit's Nail in Extreme, and the Battle Standards in the new Wanderer's Palace are immune to poison. But Ninja still gets their 20% damage from Poison. And Summoners/Scholars can put diseases on these.
    There's actually a logical reason behind this. The poison the NIN apply to their daggers are from various poisonous creatures, whose venom melts through all manner of things. The various SMN/SCH DoTs work because they're corrupting aether, something all matter has in Eorzea. But you cannot inject actual poison into something non-living, nor can you Disembowel something non-living. This is why neither of those two abilities work on things such as the boulders in Copperbell HM.
    (0)

  6. #26
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    It's just the bard's curse. Think of BRD in FFXI, and of how any boss/NM from Wings of the Goddess and upwards is immune to Foe Requirem, BRD's main debuff. It's just how Se looks at bard.
    (0)

  7. #27
    Player
    AkashiXI's Avatar
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    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    A lot of misinformed people here... wow. Yes, the nails in Ifrit Extreme cannot be venomous bit, and yes, the inanimate objects in WP HM cannot be venomous bit. It always seems to be an enemy that cannot attack back directly. I have no idea why it doesn't work either, it's probably some dumb lore reason.
    (0)

  8. #28
    Player
    Airashii's Avatar
    Join Date
    Jun 2013
    Location
    Gridania
    Posts
    33
    Character
    Tsukura Kyosuke
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by RyuDragnier View Post
    There's actually a logical reason behind this. The poison the NIN apply to their daggers are from various poisonous creatures, whose venom melts through all manner of things. The various SMN/SCH DoTs work because they're corrupting aether, something all matter has in Eorzea. But you cannot inject actual poison into something non-living, nor can you Disembowel something non-living. This is why neither of those two abilities work on things such as the boulders in Copperbell HM.
    Except, this doesn't actually work. Summoner spells description alone breaks your logic by the simple quote. "Causes fever and lungs are failing." Rocks, Totems, and Dragon heads (In WoD on the 2nd boss are immune to Venomous bite too.) do not have lungs or white-blood cells. And even then, it's still the same concept. It's both poisons. If we got by that same logic, bard should be nearly worthless against these objects alone. How effective exactly is an arrow against a rock? Chances are, it won't pierce. It's more likely to ricochet.
    (0)
    Don't walk behind me, I may not lead. Don't walk in front of me, I may not follow. Just walk beside me and be my friend. - Albert Camus

  9. #29
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Airashii View Post
    Except, this doesn't actually work. Summoner spells description alone breaks your logic by the simple quote. "Causes fever and lungs are failing." Rocks, Totems, and Dragon heads (In WoD on the 2nd boss are immune to Venomous bite too.) do not have lungs or white-blood cells. And even then, it's still the same concept. It's both poisons. If we got by that same logic, bard should be nearly worthless against these objects alone. How effective exactly is an arrow against a rock? Chances are, it won't pierce. It's more likely to ricochet.

    But the wind from our windbite will corrode the rocks! /sarcasm
    (0)

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