If you could roll out a fix for the PVP queue in addition to the Cometor nerf.
It doesn't make any sense when other people get instant pops one after another when you've been waiting for 25 minutes.
If you could roll out a fix for the PVP queue in addition to the Cometor nerf.
It doesn't make any sense when other people get instant pops one after another when you've been waiting for 25 minutes.
Yea, the queues are horrible.
Either fix the queuing system, or ditch the GC restriction. In fact just straight up ditch the GC restriction.
Also 3 way matches are just dumb. Without GC restrictions we can finally have 1 alliances vs 1 alliance matches, which would be way more balanced.
You DE realize that the reason some people get in faster is the gc, and what type of pvp they queue for, also, join in progress
Oh no I considered it. I just got out of a situation where I was queued ~2 minutes longer than my same GC friend, we both ONLY queued Slaughter, checked JIP. He got a queue 5 minutes in, I missed the JIP chances. He gets out of the match, Queues up, I'm still sitting in Queue at 25mins, he gets an instant pop. I drop Queue, re-Queue, miss the JIP, leave the Queue up, he gets out, Qs, instant pops, I didn't get a pop, so I logged off.
No, none of his pops were JIP. I was on Skype with him.
No, I didn't drop my Queue over and over.
Yes, he was getting queues without waiting over 30 seconds in between matches. Whilst in the 60min span I got 0 matches.
The queue doesn't seem to favour whoever is waiting longer in it.
Great community btw
But you can also push into another team to include your melee without worrying about team #3 waiting there to safely scavenge and backstab you. If anything turtling is the thing NOW. Unless I misunderstood you.
Actually a thing that greatly affects your queue time is the language you queueing for. Queue only for english and enjoy faster queues.
It would work how a lot of "duel specs" work. You basically play defense, do nothing, and wait for the other team to completely exhaust their mana and big cooldowns. Then you wipe them easily. Eventually the other team gets wise to the fact that you are going to do nothing and in turn does nothing. And then nothing beats nothing because one idiot got lost and fell of a cliff. Snooze fest.
they should just merge secure n slaughter make 1 frontlines will force groups to go to other places on the map kills already give points in secure anyways mayb increase the total points needed by half for each mode 24/48/72 ;/ if they were gonna make another frontlines it should of been capped at 110 ilvl
making 2 frontlines makes the wait longer not shorter since some might prefer secure while others prefer slaughter ._.
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