Results -9 to 0 of 18

Threaded View

  1. #8
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    I don't think Vitality should be made better for tanks, because I think we need more stat and gearing variety. I'd love to see, for example, Dexterity become a viable secondary stat for tanks. One thing I do think is a big problem for tanks is that, other than defense (which increases very slowly), you don't really have stats that make you take less damage than other tanks. Basically, at times it feels like your healer's gear matters way more than yours. Like you said, OP, parry sucks. If you included some flat damage mitigation with the parry stat, so that a fully loaded parry tank is taking something like 5-10% less damage from every attack (but also dealing less damage due to lack of det and crit), I think it'd go a long way toward giving some real gear choices. Of course, parrying magic would help as well.
    (1)
    Last edited by Brannigan; 01-24-2015 at 06:15 PM.