Quote Originally Posted by Pibz View Post
On topic, the content will sooner or later become useless, there's a finite amount of content you can keep relevant at any point.
Yes by loot wise but story wise new players will need to see these story part of these contents to learn why certain things are in future storylines.

For example, if Nero returns in 3.0 the new players that joined in 3.0 and skip over Crystal Tower due to being a lvl 50 endgame content, since they aim for lvl 60 stuff, will miss out on why Nero 's character development and would not know why he is like that in 3.0.

Another example, is if a New players start playing in 4.0 (which Yoshi-P has said he already planned all the way up to 4.0 or higher before 2.0 release) and they question why Bahamut has not appeared in the Main Storyline. That part is explained in the Coil Storyline which by then would be mos likely a ghost town and only people willing to help new players go through that content would actually get to see it.