You do know there are mechanics other roles have to deal with that the tank never does? So leaving it solely for the tank to explain is not always a good option.
No offense, but if the tank doesnt know what the DPs have to fight with, he shouldnt really go into the specific dungeon/raid.
Im Maining Pld, and im always tanking my CT, ST, WoD whatever. Since im the one with the highes equip (usually) im the MT. Still, i know all the mechanics, and nearly every run im the one explaining the mechanics in the /a chat to all the firsttimers.
If, f.e. i die as a Main tank, and another tanks needs to tank, im more or less a dps in that fight. And i should really know what i ahve to do in that case, dont you think?
I assume the people you're talking about OP are the antisocial, basement dwellers who have no real social skills and play the game more than they live their own lives outside it.
Don't hate them, feel sorry for them. They just need a hug.. so /hug them next time.![]()
Sure, this would be all well and good in full parties, but in dungeons, there are no other tanks. And battles look quite different depending on whether you're a tank, a melee dps, or a ranged dps. If a tank doesn't know everything about the fight, it at least gets the ball rolling for more social people to speak up and fill in the gaps that the tank left out for whatever reason.No offense, but if the tank doesnt know what the DPs have to fight with, he shouldnt really go into the specific dungeon/raid.
Im Maining Pld, and im always tanking my CT, ST, WoD whatever. Since im the one with the highes equip (usually) im the MT. Still, i know all the mechanics, and nearly every run im the one explaining the mechanics in the /a chat to all the firsttimers.
If, f.e. i die as a Main tank, and another tanks needs to tank, im more or less a dps in that fight. And i should really know what i ahve to do in that case, dont you think?
Well, yes, dungeons dont have other tanks. Still, from my point of view, a tank should know the mechanics. All of them. But, thats maybe just me.Sure, this would be all well and good in full parties, but in dungeons, there are no other tanks. And battles look quite different depending on whether you're a tank, a melee dps, or a ranged dps. If a tank doesn't know everything about the fight, it at least gets the ball rolling for more social people to speak up and fill in the gaps that the tank left out for whatever reason.
I'd argue the same for healers because they have to heal through failed mechanics.
As a DPS the only mechanics I concern myself with are the ones that would affect me. The tank only needs to know the ones that affect them in my opinion, they should be concentrating on what they need to do and not whatever us DPS do which is a distraction they do not need. A healer is a more complex issue, since they have to be more concerned over what both parties are up to but a tank has no need to know what a DPS is required to do unless they choose to take that additional information on board personally as their choice.
That choice however to do so in my opinion compromises their concentration and they should focus on their job and not worry about ours so much. If we pull a mob off you by mistake by all means take it back and tell us to control our enmity better but just concentrate on your own mechanics and job, worry less about ours. If someone is new and they are a DPS, more often than not one of the other DPS will inform them of the mechanics that they need to know so a tank doesn't need to worry about that unless they want to learn it additionally, my point though is it is not required of a tank to know the mechanics that the DPS need to worry about.
Last edited by Snugglebutt; 01-27-2015 at 12:20 AM.
The problem is not that people are new, the problem is when they are terrible (and happen to be new).
Plenty of good new players who don't have any problems.
I didn't mean the tank had enmity problems. I meant in a way of they are new, we offered advice, but he/she still dies to some mechanics, apologizes then you have that one person that was silent go apeshit donkey balls on the poor guy. I assume if they didn't have patience to die in a duty finder roulette after mustering the courage to wait 60+ minutes for one then they obviously might need to go look into an FC.
I only say this as I was in a PT where the tank in "the lake?" new dungeon/ w/e. Was doing fine through the whole dungeon but tank turned the dragon on us while we were activating and disrupted us - we wiped - then the blackmage just exploded. Telling him he's never seen such a horrible tank, if he was on his tank he'd show him his giant epeen and should know never to turn adds towards the party etc etc. Meanwhile this person was quiet the whole dungeon.
I just find it funny how people can have these little spurts and yet somehow manage to keep calm until the last boss. etc.
I find it hilarious.
When some one is new I always ask if they know what to do in said instance. If yes, then good. But I still ask on all bosses. If no, then I do a quick, important, run down on what to expect then explain things as they come.
If I am new I usually let people know I've read up on it and watched a video (Mizzteq is the best) so I'll do my best based on what I know.
Players who explode just think their time is worth more than yours, and think they are the best players ever and they can do it better than you. Its sad more than anything, that they live such a lonely and delusional life.
Having a keyboard for your Playstation is a godsend.
Edit (because I have to after seeing this):
Haha... what? No. It is everyone's. Seriously, this is pathetic. Just because you don't want to type doesn't mean you can sit there and go "Welp, the tank never told them. Not my fault." (you are basically saying this, by saying its the tanks job) Its is everyone's fault if some one new doesn't know what to do. Seriously.
Last edited by VanilleFang; 01-27-2015 at 01:21 AM.
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