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  1. #1
    Player HiirNoivl's Avatar
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    Mar 2011
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    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Except that no in Eorzea follow this pattern. How would you fit Moogles into the world as playable races if the lore has them as highly reclusive sentients that are confined to forests? I'm actually curious how SE plans to suddenly open Eorzea up to moogles given this as well.

    Please keep in mind that this is not Ivalice. I still think that first drawing is still a moogle.
    (2)

  2. #2
    Player
    Zaireeka2025's Avatar
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    Mar 2011
    Location
    Sirius B
    Posts
    397
    Character
    Sirius Dogstar
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by HiirNoivl View Post
    Except that no in Eorzea follow this pattern. How would you fit Moogles into the world as playable races if the lore has them as highly reclusive sentients that are confined to forests? I'm actually curious how SE plans to suddenly open Eorzea up to moogles given this as well.

    Please keep in mind that this is not Ivalice. I still think that first drawing is still a moogle.
    Of course the first drawing is still a moogle. That's the whole point! They both belong to the moogle kingdom, class, order, and genus. They simply differ in species type, the last of the taxonomic ranks given to all living things in biology. So its still a moogle, just a different type of moogle. A playable type.

    Thus, the lore of current furball moogles stays intact and untouched while the anthropomorphic "Mog" comes from a different region of Eorzea altogether. Perhaps a large island secluded away from the mainland off the eastern coast. Since furball moogles prefer seclusion, that trait could be shared amongst their weaker-magicked Mog cousins from the East, whom also typically prefer to stay out of the affairs of the world... until Dalamud affects their livelihood of course.

    Bam! You see how that works? Perfection.
    (0)

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