The dailies rewards are still way to low for them to represent a valuable alternative to hunting As. I want to make 1000 seals a day, not 64. Raising the seals rewards to dailies could possibly stray some people away from hunting A and Ss (like me, for example, since thanks to my connection it takes me 40+ seconds to zone to an aetheryte and load in the new area, often making me miss the mark).

Another option as it has been suggested, a temporary shield post-pull could give runners an extra 30-60 seconds of time to get there, without changing the A's difficulty (meaning, they can be slain by a single party still. It only takes longer).

But even then, the hunts revamp obviously attracts people now. There will likely not be an instance in which "just one party" is hunting, not for a few months at the very least, so keeping their difficulty down at that level seems to be completely without a point as of now.