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  1. #11
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    Join Date
    Oct 2011
    Posts
    1,561
    A ranks have always been designed to be doable by a group of eight players, B rank was always meant to be able to be done by solo players or sometimes with few players. S ranks have always been intended to be taken down by alliances. Think of it perhaps as simply designed in line maybe B (light party), A (full party) and S (alliance). I say they should just increase the health for the simplest and quickest solution to the problem of them dying too fast due to the introduction of much higher ilvl equipment since the mobs original implementation.

    The rewards for hunts are fine, there is nothing wrong with the rewards currently in place and the only ones I see whining about it really are elitists raiders who care more about their bruised ego than they do about the enjoyment of this game for other players or the betterment of the community in general. When they last nerfed the hunts they went too far in their reduction of allied seals, they were right to remove poetics however in order to balance it more between hunting and running dungeons.
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    Last edited by Snugglebutt; 01-23-2015 at 03:08 PM.

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