Results -9 to 0 of 42

Threaded View

  1. #12
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by silentwindfr View Post
    why the hype did die in the 2.3? because the reward was tune down badly and make it not efficient, but actually the most efficient way to get the upgrade item for get your stuff in i130 is the hunt. uf you are lucky you can maybe get one item every 2 day if not per day (with a lot of time) i fail to understand why this system was added in this form when it was clear from the start that it will lead to a zergfest...
    Because the expansion is coming soon and SE wants a lot of people to catch up a little before then. I see some people use the excuse that can get geared up quick but the reality is hardly anyone will do that anywhere near the speed they claim, the addition/increase of the reward items is meant to help the casual and non-hardcore close the gap before the expansion yet those people using this excuse are coming at it in a slightly flawed way because they are applying hardcore ideology and methods to the casual and non-hardcore group SE is trying to help. There may be some hardcore players doing it but this was not for the benefit of those since those whom have such mentality would probably be farming endgame already, the majority of players will not gear up that fast even with this increase in rewards.
    (1)
    Last edited by Snugglebutt; 01-23-2015 at 06:01 PM.

Tags for this Thread