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  1. #1
    Player
    TimelessShine's Avatar
    Join Date
    Aug 2013
    Posts
    121
    Character
    Kise Kisaragi
    World
    Gilgamesh
    Main Class
    Lancer Lv 90

    Hunts are not scale :(

    Can we please give A ranks and S ranks more HP. Most people by now are ilvl100 and they could probably solo it with 8 people.
    Suggestions to fix it:
    1.GIVE HUNTS MORE HP
    2. PUT A PROTECTIVE SHIELD AROUND THE MONSTER so it does not get ninja pulled .
    Thanks
    (6)

  2. #2
    Player
    UltimateAoe2's Avatar
    Join Date
    Jan 2014
    Posts
    901
    Character
    Final Spark
    World
    Balmung
    Main Class
    Bard Lv 90
    Quote Originally Posted by TimelessShine View Post
    Can we please give A ranks and S ranks more HP. Most people by now are ilvl100 and they could probably solo it with 8 people.
    Suggestions to fix it:
    1.GIVE HUNTS MORE HP
    2. PUT A PROTECTIVE SHIELD AROUND THE MONSTER so it does not get ninja pulled .
    This idea makes me wanna say "wat".
    It's a "hunt" mob...like. Literally, you're hunting. You're not going to get every mark, and I'm sure everyone hasn't gotten every mark. There will be rouge players, because that's how it works in this world.
    (14)



  3. #3
    Player
    TimelessShine's Avatar
    Join Date
    Aug 2013
    Posts
    121
    Character
    Kise Kisaragi
    World
    Gilgamesh
    Main Class
    Lancer Lv 90
    When i say ninja pulled . I mean as in no one on the server knew the a rank was up but those players in that party. Not even the area knew it was up.
    (1)

  4. #4
    Player
    Yorugao's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    4
    Character
    Arc Redwing
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    They're really not scaled at all. An overall increase in difficult for hunts is needed if they were to work properly, at least on high population servers, since I can't really say how the're currently doing on low pop servers. The time window between finding the mob and pulling it is already small, and the fact that they're burned quickly doesn't help that the hunts are only helpful to a lucky minority which happens to stumble on the mob or to be close. I surely hope for a fix soon, for hunts to be a viable option again.
    (0)

  5. #5
    Player
    DarkStar's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    336
    Character
    Kitty Softpaw
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    My idea to fix it, which would be a lot more effective in the long run: Make them similar to the Treasure Chest mobs. Find a certain spot, use a certain item that you can only get one of per period of time, the monster spawns, you and your party are the only ones who can fight it, and at the end you get your rewards and go on your merry way. No zerg rush, no 'Early Pulls', no hate and discontent over the entire server, people are getting full credit, fights can actually be balanced for the intended group size rather than having to be over-inflated to survive a full half minute of literally the entire server beating on it... Basically the only problem that doesn't fix is that people might actually have to wait a few days to get all i130 gear.

    So, naturally, I'm going to get flamed into oblivion for making a reasonable suggestion that would require people to have a little bit of actual patience. Instant Gratification Too Stronk, Please Nerf SE!

    Edit: Also, just went back and counted. I'm probably missing a few, but this makes the 6th topic complaining about Hunts in 2 days, five of which are still on the front page. It seems to me like maybe there's a problem here, but of course, SE refuses to admit they're wrong. /cheer, well done SE, way to instill me with confidence in your ability to manage open-world content. */totallynotsarcasm*
    (6)
    Last edited by DarkStar; 01-23-2015 at 01:57 PM.

  6. #6
    Player
    Jakeson's Avatar
    Join Date
    Mar 2014
    Posts
    69
    Character
    Jelly Nightschool
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    Refusing to hunt. It made me quit for a few months last time, and I'm not going to fall into the trap again. Most boring, least challenging (now longer) grind ever for the highest ilevel gear.

    Hard Pass
    (6)

  7. #7
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    A ranks have always been designed to be doable by a group of eight players, B rank was always meant to be able to be done by solo players or sometimes with few players. S ranks have always been intended to be taken down by alliances. Think of it perhaps as simply designed in line maybe B (light party), A (full party) and S (alliance). I say they should just increase the health for the simplest and quickest solution to the problem of them dying too fast due to the introduction of much higher ilvl equipment since the mobs original implementation.

    The rewards for hunts are fine, there is nothing wrong with the rewards currently in place and the only ones I see whining about it really are elitists raiders who care more about their bruised ego than they do about the enjoyment of this game for other players or the betterment of the community in general. When they last nerfed the hunts they went too far in their reduction of allied seals, they were right to remove poetics however in order to balance it more between hunting and running dungeons.
    (2)
    Last edited by Snugglebutt; 01-23-2015 at 03:08 PM.

  8. #8
    Player
    Tagihi's Avatar
    Join Date
    Dec 2011
    Posts
    372
    Character
    Lhei Fox
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by TimelessShine View Post
    Can we please give A ranks and S ranks more HP. Most people by now are ilvl100 and they could probably solo it with 8 people.
    Suggestions to fix it:
    1.GIVE HUNTS MORE HP
    2. PUT A PROTECTIVE SHIELD AROUND THE MONSTER so it does not get ninja pulled .
    Thanks
    for the moment there soo many doing hunting that they going down quickly,
    Give this few weeks and it will decrease in numbers like in 2.3.
    Prevent a ninja pull is never gona happen it has always been a chain reaction, A guy pull and everyone just follow they afraid they dont get any point seals w/e.
    Before this patch usely let earily puller die he/she can try solo them...
    (0)

  9. #9
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    There is no ninja pulling.
    Pulling with party instead of waiting for half the server for an A rank is playing the game as intended.
    For S-ranks, it's enough to wait for 20-30 people to arrive...

    The problem people are seeing with not getting full credit is because people insist on not playing as intended.
    (12)

  10. #10
    Player
    Kat_Manx's Avatar
    Join Date
    Aug 2013
    Posts
    600
    Character
    Kat Fuzzington
    World
    Goblin
    Main Class
    Archer Lv 73
    My suggestion is since people just don't want to play nice.. which I don't understand why, really, what harm is it in you waiting longer than 1 minute..

    anyway, is to just for the next month or so make the HP of all A and S ranks tenfold.
    (1)

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