I was thinking hard about how hunts should work and I think I thought of a good idea. It's already placed in the game, all it would have to be done is placed to hunts as well. FATES. I believe when a fate spawn, the next fate is determined by how many people participated in the FATE right? So why not do that for hunts? When a hunt is downed, why not change it's HP to reflect how many people participated the last time the hunt spawned? That way it would balance out and give people enough time to get there and get credit as well.