

Before Guildworks for hunts even existed, we are already doing similar tracking on places such as google docs etc. How does Guildwork become the root of the issue?
Guildwork being against ToS is not the issue. If it didn't exist, a different means of tracking hunts would be used (and some still are used), several of which are not against ToS in any way and are merely players sharing information. It's just one of the easier and trusted ways of going about it, which is why it gets used.
When you have predictable events in a game that everyone wants to take part in, that's just the sort of thing that happens.
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