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  1. #1
    Player
    LynxLaroux's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2
    Character
    Lynx Laroux
    World
    Leviathan
    Main Class
    Archer Lv 50

    Suggestion Crafting simulator in game

    I''ll try to keep this short. I wanted to make a suggestion for implementing a system to help people learn crafting at all levels but specifically high end crafting. It would involve going to the guild, purchasing a 'tutoria' for a specific item for a fee based on the items level . This tutorial would be an expendable item. When used it would allow you to set a starting hq rate and begin the crafting simulator. The item is lost upon use and if completed would yield a completion ticket which could be turned in to the guild.

    This system would allow crafters to practice hard items without breaking the bank or ruining other peoples hard earned items. I would live to see this with achievements or possibly making a sort of crafting certification for 1 2 3 and 4 star crafters for completeing all simulators hq for a specific job (setting hq start rate would be disabled for certifications)

    Any feedback or ideas on this are welcome!
    (1)

  2. #2
    Player
    Pumukel's Avatar
    Join Date
    Feb 2015
    Posts
    5
    Character
    Noroelle Sonatha
    World
    Phoenix
    Main Class
    Alchemist Lv 50
    Burning items, even HQ, is part of the game play and works as money and time sink.

    It avoid players to get too rich and to get at max level too quickly. After all, where is the fun crafting the best item without having felt the stress of potentially loosing rare materials... No risk, no fun... ask Eve Online players!
    (1)