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  1. #1
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    A couple comments I added:

    There's a sweet spot. Too few/low activity feels WAY worse than "omg where'd all these people come from?!1"

    Having this many means that we have enough folks to help each other and we can take time for ourselves to do our own things. Sometimes. Sometimes it's "how tf am I going to help all these people at once?" and we get close to burn out on some of those who help the most.

    Actually, USUALLY it's the latter. >< I'll stack dungeon runs three deep sometimes. And I'm not the only one who does this.
    (0)

  2. #2
    Player
    ZukoDawg's Avatar
    Join Date
    Nov 2014
    Posts
    12
    Character
    Zuko Koga'kumo
    World
    Diabolos
    Main Class
    Archer Lv 80
    As for what to do, on my end it comes down to not just adding players, but adding the "right" players who will continue to build the wonderful community you've grown. Your still gonna have those unsavory, lone wolves, vocal and needy ones join but in my experience they usually show their intent to be a team player or be a thorn pretty quick.

    What you don't want to lose is your own game time or dilute your awesome officers with too much influx of new blood. My crew awhile back grew too fast and it prompted us to increase ranks too fast.

    I say even if your numbers were only 100 or less, its about finding that balance in your game play before you get to they burn out zone. If your crew knows your equally committed to seeking your own game time in addition to being a super helper, it relieves a lot of the stress. Some folks may leave, but those that stay with you are worth their weight in gil! If you got time, search out my character page Zuko Koga'kumo on PHX.

    -Zuko
    (0)
    Last edited by ZukoDawg; 01-30-2015 at 01:12 AM.

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