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  1. #1
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Millerna View Post
    The ability to say "I have better gear than you, therefor I am far superior" is more important than having fun apparently
    Welcome to the post-WoW generation of MMO gamers :P
    (0)

  2. #2
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Velox View Post
    Welcome to the post-WoW generation of MMO gamers :P
    How was FFXI any different?
    (1)

  3. #3
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Velox View Post
    Welcome to the post-WoW generation of MMO gamers :P
    As another poster said, how was that any case before WoW? The difference is people expected better gear to take longer to get or make you go through tough content (like any single player game... ie: the FF relics/legendaries). WoW introduced "welfare epics" which instilled this idea that everyone should have the best gear, regardless of what they do to get it. Well, I can't just blame that, it was also the huge dump of non-MMO players after WoW became "mainstream". Since then you've had the "casuals" complaining that the "elites" shouldn't have the best gear (regardless of what the "elites" had to do to get it) and the "elites" pissed off that the gear they worked for loses it's value because people didn't want to do the content they had to do. Having some "value" to gear is important because it's this value that acts as the carrot on a stick, and the driving force to keep playing an MMO (which TBH, are all grind games anyway). Without it, the grind is painfully obvious and the game get's boring.

    In this post-WoW age, gear has no value and it all just meshes together. The feeling of achievement and the rush of getting that rare and hard to get item has been lost, replaced by boring token grinds and gear that's the same as the last cycle, just with new paint on it.
    (2)