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  1. #1
    Player
    Mithrie's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    130
    Character
    Mithrie Menethil
    World
    Sargatanas
    Main Class
    Archer Lv 90

    Lucis Tool Crafting Rotation

    Hi all,

    I've made a video guide about my own rotation for the items needed for the crafting Lucis tools: https://www.youtube.com/watch?v=z3CXY_Gv7YM

    The rotation is as follows:
    Opening:
    Hit ALL Tricks of the Trade
    Comfort Zone

    Inner Quiet

    Middle - Repeat this section until you have about 101-150 CP remaining
    Hit ALL Tricks of the Trade
    Refresh Comfort Zone when it falls off

    Steady Hand II
    Hasty Touch x3
    Master's Mend / Manipulation

    Finisher - Do this when you have around 101-150 CP remaining or calculate that you will not have above 101 CP if you do the middle section again.
    Make sure you have 40 Durability before starting the finisher rotation.
    Steady Hand
    Great Strides
    Innovation
    Ingenuity II
    Byregot's Blessing
    Careful Synthesis II x3

    This rotation, depending on RNG gives me 14-100% HQ on the items consistantly and always finishes the craft. Trade NQ items to Talan to recover the expensive materials.

    ~ Mithrie
    (3)
    Last edited by Mithrie; 01-23-2015 at 06:04 AM.
    YouTube: http://www.youtube.com/user/Mithrie
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  2. #2
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    you keep saying "masters mend II" in the vid lol... otherwise thanks for this powerful rotation!!! and btw thanks for helping me get through my GSM master book II, just unlocked it yesterday
    (2)
    "Try not. Do or do not. There is no try."

  3. #3
    Player
    JillyBean's Avatar
    Join Date
    Jun 2012
    Location
    Lavender Beds
    Posts
    1,229
    Character
    Lumos Lightheart
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Thank you for this! I have a question. You have all artistan with melds. Right now I have 451/407 and of course I'll use hq bouillabaisse to get 395 cp. Will my 451 craftsmanship be enough to finish with ingenuityII powered 3x CSII?

    Planning to make artisan soon... hoping to do this first now ^^
    (0)

  4. #4
    Player
    Mithrie's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    130
    Character
    Mithrie Menethil
    World
    Sargatanas
    Main Class
    Archer Lv 90
    Sorry about saying Master's Mend II so much its just a habit because I use it in all of my 3* and 4* rotations.

    Quote Originally Posted by JillyBean View Post
    Will my 451 craftsmanship be enough to finish with ingenuityII powered 3x CSII?
    Absolutely, I've been told you just need 410+ for 3xCSII with Ingenuity II to work.
    (0)
    YouTube: http://www.youtube.com/user/Mithrie
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  5. #5
    Player
    JillyBean's Avatar
    Join Date
    Jun 2012
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    Character
    Lumos Lightheart
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Mithrie View Post
    Sorry about saying Master's Mend II so much its just a habit because I use it in all of my 3* and 4* rotations.



    Absolutely, I've been told you just need 410+ for 3xCSII with Ingenuity II to work.
    NIce! I did want to mention (I don't see it mentioned but I did not watch all 40 mins of the vid) that you can get those untradeable 3x ingredients (for me Camel Hair) as leve rewards in Mor Dhona. I spammed about 30-50 leves and got over 70 of them.
    (0)


  6. #6
    Player
    Mithrie's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    130
    Character
    Mithrie Menethil
    World
    Sargatanas
    Main Class
    Archer Lv 90
    Quote Originally Posted by JillyBean View Post
    NIce! I did want to mention (I don't see it mentioned but I did not watch all 40 mins of the vid) that you can get those untradeable 3x ingredients (for me Camel Hair) as leve rewards in Mor Dhona. I spammed about 30-50 leves and got over 70 of them.
    Oh nice, I will have to give it a go. I didn't know that before making the video.
    (0)
    YouTube: http://www.youtube.com/user/Mithrie
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  7. #7
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
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    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    I researched a bunch of rotations with some simulators, but I have yet to find one I like. The rotations I found though tended to average to 80%. One trick is to use Shark Fin Soup to get 510+ craftsmanship. This lets you complete progress with just two steps and 0 CP: Rapid Synthesis + Careful Synthesis II, no Ingenuity II required. This saves you 32 CP, more than making up for the 25 you lose from not using Bouillabaisse. You also save one step if you succeed the Rapid, giving you an extra Hasty.

    I have not actually started crafting my turnins though, so I don't know how well this actually works. I had a rotation that only required 3 Good conditions out of 17 chances (and 1 Good condition out of 8 chances) and could fail two Hasty Touches/Rapid Synthesises and still hit 100%.

    I think this rotation might work well, but I have not tried it:
    • Use Tricks of the Trade on all Goods (but only use it once, period, while Waste Not is up!) until you've used it 4-5 times total (including the one during Waste Not)
    • Open with Comfort Zone. Refresh Comfort Zone when it falls off but only once
    • After CZ, use Inner Quiet, Steady Hand II, Waste Not, then start the rotation
    • Use Rapid Synthesis until it succeeds once, then use Hasty Touch
    • When Steady Hand II wears off, put it back up, but try to only use it three times total
    • When you run low on CP, use Manipulation, but only twice
    • After second Manipulation, when you have 35 CP (with each remaining stack of Manipulation counting as 10 CP), start the finisher rotation
    • Everything below is the finisher:
    • Start of Finisher: Steady Hand (NOT II, just normal), Waste Not, Hasty Touch x4 (if you have 40 CP instead of 35, you can Tricks on one Good here. If you do, throw a Hasty in later after the next Steady Hand. If you get an Excellent during the Waste Not with 10+ stacks of IQ, use Byregot's and finish)
    • If you now have a Good, use Tricks, otherwise, use Steady Hand. If you like gambling and get an Excellent, you can skip to Byregot's here, but if you don't want to take that 90% chance of failing the synth entirely, ignore the Excellent.
    • If you've used fewer than 3 tricks by this point, you've failed, reclaim. If you have a Good condition and you've used 3+ Tricks so far, use Tricks. If you have only used 3 tricks and did not get a Good, reclaim. If you've used 4+ Tricks and you get an Excellent, skip to Byregot's.
    • Use Great Strides
    • If you now have a Good or Excellent condition or you have only used 4 Tricks, use Byregot's Blessing. Otherwise, if you've used 5 Tricks, use Innovation then Byregot's Blessing.
    • Finish with Careful Synthesis II

    If you had 4x Tricks, you'll end with 0 CP (having spent all 373). If you had 5x Tricks, you'll end with 2 CP (having spent 18 extra on Innovation).

    Thoughts?
    (0)