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  1. #19
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    Join Date
    Aug 2011
    Posts
    228
    Originally posted by Tymora

    Doing chain 100s on Colibris already put me in front of the screen and active every second as a RDM. If anything, there isn't much difference for us casters.
    You keep talking about "life as a lvl 70+ job" like it applied at every level. Chains never got anywhere near that high at low levels. I just want things to slow down. Why does it have to be one extreme or the other? Can't SE find some kind of middle-ground?

    Incidentally, that got rid of pigeon-holing jobs to a specific role. Do you want the "sit in town" forever just because you are a DRG or BST all over again?
    lol, I know where you're coming from Tymora, but it doesn't have to be like that. The problem w/ XI wasn't that the jobs were too "restricted." The problem was that the jobs were too unbalanced. WAR, MNK and SAM were the most amazing melee jobs to use, so DRG, BST, PLD, and so many others, got pushed aside. The problem was that SE failed to give those jobs the kind of boosts they needed to make them viable substitutes. If SE would have given DRG (and others like it) it's own, unique abilities that make them just as effective as SAM, MNK, and WAR, then it wouldn't have sat in Aht Urghan or Jueno all day. That's the problem that needs to be addressed -not the idea of removing ability restrictions, so that every melee can use meditate, chi blast, chakra, berserk, and so-on. It seems, to me, like the laziest way to go about doing things. Just off the top of our heads, I'm sure everyone here could think of a handful of ways to make jobs in XI better without doing what XIV did to classes. BST for example, just to throw it out there, could have gotten an ability that allows them to "charm-enfeeble" mobs into using their tp moves on themselves while they are engaged with them, or something. DRG could have been given some kind of cool wyvern-breath enhancement ability that can grants their polearm with w/e affinity works best against the mobs they are engaged with (blunt for skellys, piercing for colibris, etc.). The list goes on.

    And following your suggestion, even if I have a R50 melee, I can't use it for my R1 melee classes? By your logic, I have already "earned" it, haven't I?
    No, you have not lol If you remember, in my original post, I talked about seeing someone on a certain job, seeing them in that gear, and ppl deciding to "retire" their job and all their hard work on a whim, just from seeing that cool armor on a job they don't have leveled. Just because someone made the "mistake" of leveling the wrong job, doesn't mean they should be allowed to wear "my" armor -regardless of how "idiotic" the choice to do so would be.
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    Last edited by Khal_Drogo; 08-21-2011 at 11:37 AM.