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  1. #1
    Player
    Spayd's Avatar
    Join Date
    Dec 2014
    Posts
    75
    Character
    Lillianne Nelligan
    World
    Gilgamesh
    Main Class
    Dragoon Lv 64

    Fountain of Flames on t12

    Alright, Static is working on t12 last phase, and I'm debating with one of my friends about who should go in. I personally think that the ranged should go in with OT, and that melee dps should focus boss down. He thinks that All melee should do the fountain, and have the ranged chill out and dps. He say that having the ranged do the Fountain would be too complicated because of Pinion, but for me, I don't see any difference in it.

    TL;DR Should Melees do the fountain or the range?

    Which one is better and why?
    (0)

  2. #2
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    The ranged are far better when dealing with the fountains.

    Fountain of Flames can land outside of melee range, making it difficult for the melee to continue dpsing, unless the boss is moved closer to the fountain.
    Ranged don't have this problem, and can just continue attacking as normal.

    There's also no difference in Pinion, as both melee and ranged can get targeted by it.
    (0)

  3. #3
    Player
    ShinryuReishiki's Avatar
    Join Date
    Sep 2013
    Posts
    184
    Character
    Shinryu Reishiki
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    It would probably be better to let the ranged handle it as the potential for DPS loss will be lower, but honestly, it can be handled pretty much any way you like. We do Tank > Tank > NIN, BRD > Tank > Tank.
    (0)

  4. #4
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    We usually move the boss near fountain so melee can dps during they sit into it. Maybe that pinion mean that ranged can move pinions away from the group, but if they sit into fountain they can not choose anymore. We do tank 3x, bard 2x, scholar 2x, monk 1x usually.
    (0)

  5. #5
    Player
    Elkya95's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Alexis Wolf
    World
    Louisoix
    Main Class
    Lancer Lv 80
    I believe we make our OT take the first 3 stacks, then they tank swap and the other tank goes in for 3 stacks then a melee. Next the other melee goes in first and take 2 stacks, then the tanks get 3 each. We also have our healers do the brand in that phase (well all phases really). I would say use ranged in the fountains instead though, let the melee dps instead. I mean it's usually okay with our first fountain since the tanks go in first anyway so they take the phoenix over, but the second one is more clunky with melee going over first.
    (0)

    http://motherfuckingkingofheroes.tumblr.com/

  6. #6
    Player
    RachaelMarie22's Avatar
    Join Date
    Dec 2013
    Posts
    215
    Character
    Gaia Rein
    World
    Cerberus
    Main Class
    Lancer Lv 60
    We do OT-NIN-DRG(me). We pull the boss to the fountain anyway so the OT can continue dpsing so it made sense for us to have the melee do the fountain so it's less crowded around the boss. Two stacks is about 12 seconds in the fountain for dps so won't be that much of a loss, if you're pushing 4 bennus you can just coast your way to the finish line anyways
    (1)

  7. #7
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Depends on your comp


    If you have a BRD and a SMN/BLM it is best to have the range handle the fountains and have the BLM take the last two stacks (Less movement involved).
    (1)

  8. #8
    Player
    PROBOUND's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    586
    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Lavieh View Post
    Depends on your comp


    If you have a BRD and a SMN/BLM it is best to have the range handle the fountains and have the BLM take the last two stacks (Less movement involved).
    So in your above example would this work?

    OT WAR Takes 4 stacks -> SMN Takes 2 -> BRD Takes 2 ? What will happen on the next fountain if this method is used? Will the OT be able to pick up another 4 or will his debuff not allow? A 3rd person (eg. DRG) would need to swap with one of the ranged before the Tank could soak 4 again? Or would you just have the MT PLD Take those 4 ?

    Just trying to wrap my head around this since there are so many different strats.
    (0)

  9. #9
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    There is a Revelation after each Fountain of Fire; when people say "OT", the tank swap is implicit.
    (0)

  10. #10
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by PROBOUND View Post
    Snip
    I can't say for certain but I'm pretty positive that the OT will still have his stacks when the second fountain is up meaning he can't take anymore.

    We go 2x BRD, 2x WHM, 2x SCH, 2x BLM and the Bards stacks wear off right as the next fountain is spawning. Considering the debuff resets each time you gain a stack the WAR would probably still have 4 stacks when the fountain popped, I could be wrong.

    Edit: As someone mentioned, in the 4 OT stacks the tanks tank swap so the new OT would have no stacks.
    (0)

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