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  1. #1
    Player
    Azurr's Avatar
    Join Date
    Aug 2014
    Posts
    177
    Character
    Azurr Dusk
    World
    Ragnarok
    Main Class
    Arcanist Lv 80

    Quelling Strikes

    'ooooh! you lost aggro to my godly dps! maybe I should have popped quelling strikes so I could help you not fail at your job'

    Black Mages are the worst offenders with that, most never even add it to their keybind since it gets in the way of triple flaring. That and they start blasting away at an enemy as soon as a tank touches it once, which would have been a good time to use quelling but nope, not even up and then they get angry.

    I am not sure they intended for this skill to be used to harass the already underplayed job. No white mage ever yells about having to use shroud of saints for enimity/mp.

    Anyone else run into this?
    (5)

  2. #2
    Player
    The_Leon's Avatar
    Join Date
    Nov 2014
    Posts
    47
    Character
    Leonceault Brucemont
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60
    But most black mages don't want to play a bard to get quelling
    (3)

  3. #3
    Player
    Melondra's Avatar
    Join Date
    Mar 2012
    Location
    Aht -Uran
    Posts
    261
    Character
    Melondra Lorena
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Level 30 Ranger actually
    (0)

  4. #4
    Player
    The_Leon's Avatar
    Join Date
    Nov 2014
    Posts
    47
    Character
    Leonceault Brucemont
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60
    If you want to correct someone give accurate info 34 archer... Which by 34 you SHOULD have bard unlocked. Granted having bard is not required
    (12)

  5. #5
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    I always use it with raging strikes, if the tank needs quelling for any other time, then one of us is doing something wrong.
    (14)

  6. #6
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    I confess I don't have quelling strikes unlocked, however, the relic quest (MNK) is preventing me from even thinking about using any other class for any content that generates light for the foreseeable future anyway.

    In any case, I have run into this a bit. The grabbing aggro part I mean, not the getting mad that I intentionally grabbed aggro. A few times it's killed me, but I popped my defensive cool downs, ran to the tank, flared the Hell out of mobs, died, and started running back immediately, content with the massive spike of damage dealt and knowing that I wouldn't be out of commission for more than 15 seconds. Usually I only pull this maneuver if the tank was losing aggro regularly anyway. I figure if I'm taking hate I'm taking it all!

    Once I did get a lot of people mad at me for doing this, though I still haven't figured out why exactly. I understand it's chaotic, but I don't understand how triple flaring 5 mobs to my own death somehow caused the tank to die. As I said I stood next to the tank so the mobs wouldn't move, blew them up really nicely, died, and when I came back everyone else had also died. The best I could figure was that the healer was trying to heal me unreasonably and let the tank die, but through their yelling I never could get a clear answer.
    (3)

  7. #7
    Player
    SlyRoyale's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    270
    Character
    Cecilia Tyyne
    World
    Sargatanas
    Main Class
    Archer Lv 80
    Depending on the situation, a BLM shouldn't really need to use Quelling Strikes unless it's during a massive AoE pull with a tank they don't know (i.e. DF tanks). Any tank worth their salt can hold hate even with the most trigger- and proc-happy BLMs in their party. In fact, good BLMs should be already pre-casting before the tank uses their enmity pull move. As a tank, I like playing with BLMs as they test my ability to hold aggro against them. Each time a pack is downed and I held onto all the mobs for the full duration of that battle it means I was doing something right, and to keep doing that.

    On the other hand, I do agree that BLMs need to gauge each scenario on a case-by-case basis. If the tank is having trouble, they have to adjust or slow down (worst-case scenario). If the tank is still having troubles, that is on them and not the BLMs. In the end, both roles have to work together for the good of the party.
    (10)

  8. #8
    Player
    Thistledown's Avatar
    Join Date
    Oct 2014
    Posts
    340
    Character
    Mighty Miggles
    World
    Tonberry
    Main Class
    Fisher Lv 50
    It's exactly the same situation as tanks that like to pull big vs healers that don't.

    Don't be an inconsiderate whoreson. Some people like to take things one at a time. Speedrun/AoE only if everyone is in on it.
    (2)

  9. #9
    Player
    dcgregorya's Avatar
    Join Date
    Dec 2014
    Posts
    12
    Character
    Alesone Lodalle
    World
    Exodus
    Main Class
    Marauder Lv 50
    "In fact, good BLMs should be already pre-casting before the tank uses their enmity pull move."

    Tomahawk and Shield LOB have a 3x aggro multiplier. If you're working with low level tanks who don't have their tank stance yet (DF Roulette) then you really, really shouldn't do that. I had some [insert insult here] BLM doing this to me from the wrong side of the room when I was trying to shield lob pull a face in Qarn NM onto the platform...he kept pulling so the face would die before I could get him over to the platform. Was really annoying - you don't get shield oath until level 40 on a PLD.
    (0)

  10. #10
    Player
    SlyRoyale's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    270
    Character
    Cecilia Tyyne
    World
    Sargatanas
    Main Class
    Archer Lv 80
    BLMs usually pre-cast Thunder II or Fire III around that level. One Tomahawk is enough to get initial aggro and build an enmity cushion and let the DPS do their proper rotations without having to gimp themselves. In the case you provided, the BLM could've adjusted by attacking the 2nd mob paired up with the faces instead, letting the tank build aggro and safely drag it over to the platform. That is, however, a niche case where DPS control is needed. Whenever I DPS, I make sure to not attack the faces unless they're on the platform. Doing a proper rotation and having no sense of discretion are not the same thing. Otherwise, I go all-out in any normal situation, which is what the OP is talking about.
    (0)

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