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  1. #8
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Murugan View Post
    Except for the had good ideas part, Surplus/no auto attack/physical levels/forced solo/guildleve focus all terrible, terrible ideas. The not finished part is spot on though, and that is what kept me playing definitely not Tanaka's initial vision the more I heard of that the more I started wishing I could go back to the old XI. Now I have many of my favorite things from XI with more of them to come, and hopefully plenty of extra new stuff too.

    -1 Thank god no one listens to you.
    surplus - that one was horrible

    physical levels - that would have been ok if it wasn't the only deciding factor on points given.

    no auto attack - that's actually one of the reasons i got the game and stayed so long

    forced solo - ???? when? i was in grind parties my first day in game and was never forced to solo.

    guildleve - needed work and more content to go with it, but anything gets boring when it is the ONLY thing to do.

    edit: i never said the implementation was good nor did i say they were complete and ready for release, but the foundation was sound. with a few tweaks here and there the system would have been massively more successful than what we have right at one year later.
    (6)
    Last edited by darkstarpoet1; 08-19-2011 at 05:41 PM.


    http://crystalknights.guildwork.com/