@Red_Wolf
/sigh. L2Read please god,lol. I know my melee skills are top notch backed by many PvPers on my datacenter.
Only tips i've gotten from you is how to complain about a topic that i have one-sided knowledge of.
@Red_Wolf
/sigh. L2Read please god,lol. I know my melee skills are top notch backed by many PvPers on my datacenter.
Only tips i've gotten from you is how to complain about a topic that i have one-sided knowledge of.
I'm complaining about melee being able to have 100% uptime on a caster because their tools to stay on a caster is greater than a caster's tool to make distance. If i need another caster to peel for me then your argument make no sense since its basically "casters are fine when it's 2v1"
In secure when a caster is being targeted, your only option is to CC then run, hoping that person will target another person instead. Leaving you free to cast. Bards and melees dont have to deal with that BS.
You can argue melee are affected by bind and sleep. So are casters
Last edited by hallena; 01-27-2015 at 10:34 AM.
This isn't really true. PLD and WAR can't have 100% uptime on casters. They don't have gap closers or abilities to remove sprint.I'm complaining about melee being able to have 100% uptime on a caster because their tools to stay on a caster is greater than a caster's tool to make distance. If i need another caster to peel for me then your argument make no sense since its basically "casters are fine when it's 2v1"
I'm honestly not gonna deny, baiting people to the bridges and knocking them off with fluid aura can be pretty hilarious but also annoying
Well, yeah I guess they should nerf standard mechanics because as a White mage I hate people targeting me first in a effort to burn me down and attemping to stun lock me and interrupting with each hit.
Last edited by Evtrai; 01-27-2015 at 10:45 AM.
Well only PLD can stunlock and if they are stunlocking you they can do nothing else. They are very one dimensional.
funny how you say blms are fine in secure but yet reply with sarcastic drivel about them in slaughter. DPS are fine in slaughter, we dont need to nerf anything because the majority of OF posters cant play to save thier life.... literally. BLMs got nerfed and nerfed the first round because of crybabies like you, and now they can actually keep up, boooohooo drgs die before healers now, WE GOTTA NERF EVERYONE. The system isnt the problem, the lack of skill is.Oh no, please don't nerf the inbalance, it benefits me, I don't give a goobbue ass about melee's not being able to fight or even get remotely close to the area without getting chain slept and cometeored, please please, I don't care about everyone else as long as I'm fine.
Great! Here are my suggestions:Thanks for your continued feedback in regards to Frontline (Slaughter) and PvP in general. I’m making sure to gather up all your comments and present them to the various teams! We’ll be using everyone’s comments as fuel for future discussions so keep the feedback coming!
* Cometeor happens to frequently and its aoe, mid is literally covered with Cometeors near the end of the match
* Tanks and Healers can't really utilize Battle Fever/High, they don't have the damage to get KOs
* Tanks and Healers have a difficult time earning the slaughter mode achievements
* Battle High/Fever buff only benefits, why doesn't healer and tank have their own benefits like increases spell speed and healing power and for tank reduce the duration of CC and reduce damage
* Only DPS will get the extra wolf marks for killing players affected by Battle Fever/High, tank and healer doesn't have the burst to get KOs over actual dps classes
* Tank and Healer adrenaline skill is bad compared to the melee and mage's skill
* Melee gets massacred by aoe while attacking the middle nodes, making ranged the best way to damage it
* Frame rate is horrible when all 72 players are mid. There should be less focus on mid and more focus on surrounding nodes at markets, temple, manor.
Last edited by Domira; 01-27-2015 at 12:53 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.