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  1. #201
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    @Red_Wolf
    /sigh. L2Read please god,lol. I know my melee skills are top notch backed by many PvPers on my datacenter.

    Only tips i've gotten from you is how to complain about a topic that i have one-sided knowledge of.
    (1)

  2. #202
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Evtrai View Post

    You are pretty much complaining how on a war, a close range fighter has the superiority over an archer at close range, hence the goal of an archer is stop as many close range fighters as they could before reaching them.
    I'm complaining about melee being able to have 100% uptime on a caster because their tools to stay on a caster is greater than a caster's tool to make distance. If i need another caster to peel for me then your argument make no sense since its basically "casters are fine when it's 2v1"

    In secure when a caster is being targeted, your only option is to CC then run, hoping that person will target another person instead. Leaving you free to cast. Bards and melees dont have to deal with that BS.
    You can argue melee are affected by bind and sleep. So are casters
    (0)
    Last edited by hallena; 01-27-2015 at 10:34 AM.

  3. #203
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by hallena View Post
    I'm complaining about melee being able to have 100% uptime on a caster because their tools to stay on a caster is greater than a caster's tool to make distance. If i need another caster to peel for me then your argument make no sense since its basically "casters are fine when it's 2v1"
    This isn't really true. PLD and WAR can't have 100% uptime on casters. They don't have gap closers or abilities to remove sprint.
    (0)

  4. #204
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Domira View Post
    This isn't really true. PLD and WAR can't have 100% uptime on casters. They don't have gap closers or abilities to remove sprint.
    War and PLd have it harder, but by melee i meant melee dps, just like by caster i mean caster dps
    (0)

  5. #205
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Domira View Post
    Don't forget about being ping ponged with knockback mechanics. I had a few whms who kept pushing me around, I thought it was hilarious. That made me realize there is no DR on knockbacks.
    I'm honestly not gonna deny, baiting people to the bridges and knocking them off with fluid aura can be pretty hilarious but also annoying
    (1)

  6. #206
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Domira View Post
    This isn't really true. PLD and WAR can't have 100% uptime on casters. They don't have gap closers or abilities to remove sprint.
    Well, yeah I guess they should nerf standard mechanics because as a White mage I hate people targeting me first in a effort to burn me down and attemping to stun lock me and interrupting with each hit.
    (0)
    Last edited by Evtrai; 01-27-2015 at 10:45 AM.

  7. #207
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by HulveinBlitz View Post
    You mean...Ragnarok?
    not ragnorock only played private server for that cause friend made it uninstalled less then n hour later XD
    (0)

  8. #208
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Evtrai View Post
    Well, yeah I guess they should nerf standard mechanics because as a White mage I hate people targeting me first in a effort to burn me down and attemping to stun lock me and interrupting with each hit.
    Well only PLD can stunlock and if they are stunlocking you they can do nothing else. They are very one dimensional.
    (0)

  9. #209
    Player
    Zagam's Avatar
    Join Date
    Aug 2013
    Posts
    113
    Character
    Zagam Zixion
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Evtrai View Post
    Oh no, please don't nerf the inbalance, it benefits me, I don't give a goobbue ass about melee's not being able to fight or even get remotely close to the area without getting chain slept and cometeored, please please, I don't care about everyone else as long as I'm fine.
    funny how you say blms are fine in secure but yet reply with sarcastic drivel about them in slaughter. DPS are fine in slaughter, we dont need to nerf anything because the majority of OF posters cant play to save thier life.... literally. BLMs got nerfed and nerfed the first round because of crybabies like you, and now they can actually keep up, boooohooo drgs die before healers now, WE GOTTA NERF EVERYONE. The system isnt the problem, the lack of skill is.
    (0)

  10. #210
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Grekumah View Post
    Thanks for your continued feedback in regards to Frontline (Slaughter) and PvP in general. I’m making sure to gather up all your comments and present them to the various teams! We’ll be using everyone’s comments as fuel for future discussions so keep the feedback coming!
    Great! Here are my suggestions:

    * Cometeor happens to frequently and its aoe, mid is literally covered with Cometeors near the end of the match
    * Tanks and Healers can't really utilize Battle Fever/High, they don't have the damage to get KOs
    * Tanks and Healers have a difficult time earning the slaughter mode achievements
    * Battle High/Fever buff only benefits, why doesn't healer and tank have their own benefits like increases spell speed and healing power and for tank reduce the duration of CC and reduce damage
    * Only DPS will get the extra wolf marks for killing players affected by Battle Fever/High, tank and healer doesn't have the burst to get KOs over actual dps classes
    * Tank and Healer adrenaline skill is bad compared to the melee and mage's skill
    * Melee gets massacred by aoe while attacking the middle nodes, making ranged the best way to damage it
    * Frame rate is horrible when all 72 players are mid. There should be less focus on mid and more focus on surrounding nodes at markets, temple, manor.
    (3)
    Last edited by Domira; 01-27-2015 at 12:53 PM.

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