Quote Originally Posted by Potatoes View Post
this is what is really cool about 24 man games, melee really gets to open up and run wild and it almost feels balanced.
By balanced you mean melee players no longer have any threat and go around interrupting the casters and killing them easily.

Notice that Sunako said the Dragoon stayed within healing range the whole time. A lot of melee players in Slaughter would have much better numbers if they did this.