When you stand still for a long time. You seem to forgot Blm's burst come from hardcasting everything and summoner's burst come from having all their dots on you. Which take a minimum of 5 second of standing stillBLM/SMN deal an extremely high amount of damage, SMN wielding one of the strongest burst in PvP. BLM being very close.
I was implying a one shot is a one shot. Unless you have adlo/stoneskin on you 24/7 in which case i call bullshitYou are implying the LB hits for 7.5k, and those surviving without Vit gear are magically reducing that number by 50%.
Blm has lolscathe that hit for 250. You're not kill anything with that because regen outheal itCasters have insta-cast, which interrupt others' caster, can't be interrupted, and can be used while moving. SMN really only having to cast two spells with cast times (for damage) and having a pet that is pretty much full time damage that also interrupts.
Smn's pet no longer interupt and their dots can be esuna/leech'd for worst case scenario. Forcing them to stand still for another 5 second to deal any form of damage
You seem to be under the impression Blm and summoner's bound are instan cast.Melees can't use gap closers while Bound/Slept, however they can while Heavied allowing them to get one gcd in before going back to getting kited. Also there gap closer isn't always warranted (Shoulder Tackle, Spineshatter Dive, potentially Overwhelm) because they have a stun tied to them, which can be bad when trying to avoid DR. Also, PLDs and WARs don't have gap closers.
The ranged attack melees do get are shorter than Ranges' attack range just so you know. And MNK's only ranged move is their PvP skill, Weapon Throw.
You also seem to be under the impression melee's don't have heavy or bind or stun,
Paladin may not have a gap closer but they can stun you for 10 seconds
melee's ranged attack do have shorter range but all it mean is the blm or summoner get to cast one spell on you before you go back to being an interupt machine. ninja for exemple has 1 ranged attack, 2 gap closer and one ranged instan cast root which can be reseted on demand. Have fun "kiting" that when it take 2.5 second to deal 650-800 damage


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