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  1. #1
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    No but you can interupt and LoS them easily. Find any sort of pillar of wall and eos/regen will outheal any form of damage a blm/smn can dish on you
    BLM/SMN deal an extremely high amount of damage, SMN wielding one of the strongest burst in PvP. BLM being very close.

    Right because getting good permanently reduce damage taken by 50%
    You are implying the LB hits for 7.5k, and those surviving without Vit gear are magically reducing that number by 50%.

    casters have casting time, can't attack while moving and cannot interupt when they are being interupted
    Casters have insta-cast, which interrupt others' caster, can't be interrupted, and can be used while moving. SMN really only having to cast two spells with cast times (for damage) and having a pet that is pretty much full time damage that also interrupts.

    I like how you are completely ignoring gap closer an[d] ranged attack which can be used to interupt casts/heals
    Melees can't use gap closers while Bound/Slept, however they can while Heavied allowing them to get one gcd in before going back to getting kited. Also there gap closer isn't always warranted (Shoulder Tackle, Spineshatter Dive, potentially Overwhelm) because they have a stun tied to them, which can be bad when trying to avoid DR. Also, PLDs and WARs don't have gap closers.

    The ranged attack melees do get are shorter than Ranges' attack range just so you know. And MNK's only ranged move is their PvP skill, Weapon Throw.
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  2. #2
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    BLM/SMN deal an extremely high amount of damage, SMN wielding one of the strongest burst in PvP. BLM being very close.
    When you stand still for a long time. You seem to forgot Blm's burst come from hardcasting everything and summoner's burst come from having all their dots on you. Which take a minimum of 5 second of standing still
    You are implying the LB hits for 7.5k, and those surviving without Vit gear are magically reducing that number by 50%.
    I was implying a one shot is a one shot. Unless you have adlo/stoneskin on you 24/7 in which case i call bullshit
    Casters have insta-cast, which interrupt others' caster, can't be interrupted, and can be used while moving. SMN really only having to cast two spells with cast times (for damage) and having a pet that is pretty much full time damage that also interrupts.
    Blm has lolscathe that hit for 250. You're not kill anything with that because regen outheal it
    Smn's pet no longer interupt and their dots can be esuna/leech'd for worst case scenario. Forcing them to stand still for another 5 second to deal any form of damage
    Melees can't use gap closers while Bound/Slept, however they can while Heavied allowing them to get one gcd in before going back to getting kited. Also there gap closer isn't always warranted (Shoulder Tackle, Spineshatter Dive, potentially Overwhelm) because they have a stun tied to them, which can be bad when trying to avoid DR. Also, PLDs and WARs don't have gap closers.

    The ranged attack melees do get are shorter than Ranges' attack range just so you know. And MNK's only ranged move is their PvP skill, Weapon Throw.
    You seem to be under the impression Blm and summoner's bound are instan cast.
    You also seem to be under the impression melee's don't have heavy or bind or stun,
    Paladin may not have a gap closer but they can stun you for 10 seconds

    melee's ranged attack do have shorter range but all it mean is the blm or summoner get to cast one spell on you before you go back to being an interupt machine. ninja for exemple has 1 ranged attack, 2 gap closer and one ranged instan cast root which can be reseted on demand. Have fun "kiting" that when it take 2.5 second to deal 650-800 damage
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    Last edited by hallena; 01-27-2015 at 07:07 AM.

  3. #3
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    I was implying a one shot is a one shot. Unless you have adlo/stoneskin on you 24/7 in which case i call bullshit
    Its not a one-shot.

    Blm has lolscathe that hit for 250. You're not kill anything with that because regen outheal it
    Smn's pet no longer interupt and their dots can be esuna/leech'd for worst case scenario. Forcing them to stand still for another 5 second to deal any form of damage
    I could have sworn you scathed because you wanted to interrupt? I cast Sleep because I wanted people to go to Sleep.
    SMN's pet still interrupt, just not every cast. Dots aren't their only source of damage.

    You seem to be under the impression Blm and summoner's bound are instan cast.
    You also seem to be under the impression melee's don't have heavy or bind or stun,
    Paladin may not have a gap closer but they can stun you for 10 seconds
    Swiftcast: Tri-diaster, Sleep, Freeze,Blizzard, and Blizzard II( has same cast time as single-target healing spells)
    Insta-cast: Nightwing
    SMN has a stun, melees(Ninja,Monk,Dragoon) have a heavy on cd, and Ninja and Warrior have bind. One which also locks the caster in place, the other on a shared oGCD.
    PLDs can no longer stun for 10s

    I feel like you guys are the Adder and Storm on Aether Datacenter, jumping the Flames again ><.

    Now you're just being silly.
    How so? You are considered out of range the moment someone crosses a wall, its similar to when tanks constantly move mobs and your action cancels mid animation.

    Well! i'm glad you showed me the way. Now i know. i can cast one spell per minute with a melee or bard attacking me
    We still have Lethargy, also instant like Nightwing. ^^

    They were the most op comp in existance because sleep lasted for 30 second, swift flare was insane, Smn could ressurect people, They could spam heavy and their pet would interupt the healer. All of which has been nerfed. Welcome to 2.5 i hope you enjoyed your 2.1 private server
    BLM/BLM may not be as strong anymore in 2.5, but SMN/BLM and SMN/SMN would still be pretty OP in comparison. It wasn't just SMNs resurrection/heavy that made them OP. Its their burst and bane. CCs are still strong. Go do WD now, watch SMNs dominate.
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    Last edited by Houston009; 01-27-2015 at 08:05 AM.

  4. #4
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Its not a one-shot.
    You're right. It only hit for 3.4-3.5k on your 3.7k health pool
    swiftcast anything
    Well! i'm glad you showed me the way. Now i know. i can cast one spell per minute with a melee or bard attacking me
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    Last edited by hallena; 01-27-2015 at 07:37 AM.

  5. #5
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Houston009 View Post
    stuff...
    I am certain I know WHM better than you. Please don't pretend there are magical instant CC's I can just pluck out of the air during FL's. Lying just makes you look worse. My only guess is you are referring to heavy. And since that requires a cast time like repose I think we've covered that.

    LB's don't kill me anymore because I wear vit. gear. Once again, your inability to kill someone with a LB is not common amongst melee PvPers in this game. Please don't speak for melee players regarding this.

    Most of your comments stem from the fact that you have trouble keeping up with someone kiting you. You can't LoS a melee chasing you unless they aren't really chasing you. I can assure a lot of melee can stay within range and attack while running. Please use the dummy for practice as I suggested.

    Until Slaughter, melee was clearly the biggest threat to healers. And since slaughter... melee are still clearly the biggest threat to healers. How are you dying consistently to a caster as a healer? Save your purify when you're focused, otherwise let the other healer cleanse your CC. Try moving out of their AoE (it's the yellow circle on the ground). I honeslty think you are just making stuff up now.
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  6. #6
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Hmmm, more like I have far more experience than you in the PvP scene, which is why I'm trying to educate.

    As far as melee LB goes, all I said is that it's not a one-shot.

    I highly doubt you know WHM better than I, you wouldn't be complaining on here if you did.

    You are aware the comments regarding kiting were referring to "PEELING" right? I have 0 issues staying on top of someone until I'm CC'd.

    Please go play melee for me. Making comments about something you've never experienced.

    I play dragoon and warrior in secure.
    The comment was not towards you.
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    Last edited by Houston009; 01-27-2015 at 08:50 AM.

  7. #7
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Houston009 View Post
    I highly doubt you know WHM better than I, you wouldn't be complaining on here if you did.

    You are aware the comments regarding kiting were referring to "PEELING" right? I have 0 issues staying on top of someone until I'm CC'd.

    Please go play melee for me. Making comments about something you've never experienced.
    First, the only reason i responded to this thread is because the most powerful archetype in PvP is asking for casters to be nerfed. Not because it makes any sense whatsoever. But because they want to be able to run face first into a zerg without dying. I'm sorry if correcting you is considered complaining. Before slaughter melee were perfectly fine being the obviously OP class in pvp. Now that an instance was made to punish poor positioning... we have to nerf casters!

    I've played melee in pvp for years. Melee generally always has an advantage. This game is no exception. I will play melee in ffxiv eventually. I'm not on your schedule. But you need to realize that your limitations (bad LB burst, movement skills, etc..) with melee make you a bad representation of the class. Please find a mentor or follow the tips I already gave you.
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