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  1. #11
    Player
    TetsuyaHikari's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    248
    Character
    Celes Reinhardt
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Having individual limit breaks was a good idea so everyone could be allowed to contribute rather than leaving it in the hands of one individual in your alliance. However, Slaughter itself is just so incredibly unbalanced right now, a lot of us aren't even able to take advantage of this new feature. As it stands, I've played a little over 20 Slaughter matches and have lost all but one of them to Flames for coming in with full BLM/SMN/WHM groups (90%+ caster parties, basically).

    The one time I did actually win... It was because the other groups had more melee DPS than we did and our alliances mostly consisted of BLM/SMN instead that time. It's painfully clear what job(s) Slaughter caters to right now. So, unless you're in an alliance that's basically taking rotations with:

    sleep, LB, sleep, LB, sleep, LB

    You're on the losing end, getting hit by all of this, and dying repeatedly because of it.
    (3)
    Last edited by TetsuyaHikari; 01-25-2015 at 01:26 PM.