Yeah, it really did work way better as 8v8v8 and I'd like it to be restricted to that, honestly. The only downside to that is that the market/manor/temple mob spawns don't work well for that. With 72 people stacked in that tight space, casters become way too good and melee way too risky. They probably also need to drop the damage these personal lbs do, or make them fill slower.

I think that if SE really wants to keep it 24v24v24, they need to adjust the mob spawns to keep each group of 8 split up for most of the match.