Page 1 of 2 1 2 LastLast
Results 1 to 10 of 381

Dev. Posts

Hybrid View

  1. #1
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Played Slaughter all of last night. Melee are fine and were a big threat. I died to NIN/MNKs 2 or 3 times. I don't think a BLM ever got me. Paladins are also a huge threat because they had some ability that hit for ~4k.

    Most of what I'm reading in this thread is just healing and strategy issues. I'm still clueless as to what melee are expecting to change. Your placement is now important. You focus targeting is now important. You now actually need heals. These were all issues in Secure, but mostly casters dealt with them (and this is probably why there is a learning curve right now).

    I gave some tips in my first reply to this thread. Work with your healer and not against them. Learn to flank. Learn to retreat when focused. Follow your tanks.
    (0)

  2. #2
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Red_Wolf View Post
    Played Slaughter all of last night. Melee are fine and were a big threat. I died to NIN/MNKs 2 or 3 times. I don't think a BLM ever got me. Paladins are also a huge threat because they had some ability that hit for ~4k.

    Most of what I'm reading in this thread is just healing and strategy issues. I'm still clueless as to what melee are expecting to change. Your placement is now important. You focus targeting is now important. You now actually need heals. These were all issues in Secure, but mostly casters dealt with them (and this is probably why there is a learning curve right now).

    I gave some tips in my first reply to this thread. Work with your healer and not against them. Learn to flank. Learn to retreat when focused. Follow your tanks.

    Paladin doesn't hit for 4k. Do you mean for 400 damage?
    (0)

  3. #3
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Domira View Post
    Paladin doesn't hit for 4k. Do you mean for 400 damage?
    Didn't hit me so I can't say for sure. But I heard the first time in that match it was over 3k and the second time it was a one shot around 4k. Somebody really didn't like a BLM on my team.
    (0)

  4. #4
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Red_Wolf View Post
    Didn't hit me so I can't say for sure. But I heard the first time in that match it was over 3k and the second time it was a one shot around 4k. Somebody really didn't like a BLM on my team.
    Oh yeah? So how does a paladin hit with 4k damage?
    (0)

  5. #5
    Player
    Saiyakupo's Avatar
    Join Date
    Jan 2014
    Posts
    165
    Character
    Silianaux Lothaire
    World
    Balmung
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Red_Wolf View Post
    These were all issues in Secure, but mostly casters dealt with them (and this is probably why there is a learning curve right now).

    I gave some tips in my first reply to this thread. Work with your healer and not against them. Learn to flank. Learn to retreat when focused. Follow your tanks.
    There is a learning curve as a melee, true, you do have to plan your moves, pay attention, and use good judgement quite a bit in slaughter, yes, but, compare that to playing a ranged. All you do is pick a target and shoot. When enemies start getting close, you shoot them instead, then pull back to the safety of your group and continue shooting. It's so painfully easy playing something like a summoner as opposed to playing something like a dragoon. I've tried both, and the differences are far too massive to consider it balanced and 'okay'.
    (0)

  6. #6
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Saiyakupo View Post
    There is a learning curve as a melee, true, you do have to plan your moves, pay attention, and use good judgement quite a bit in slaughter, yes, but, compare that to playing a ranged. All you do is pick a target and shoot. When enemies start getting close, you shoot them instead, then pull back to the safety of your group and continue shooting. It's so painfully easy playing something like a summoner as opposed to playing something like a dragoon. I've tried both, and the differences are far too massive to consider it balanced and 'okay'.
    I don't think anyone said they are balanced. Melee is incredibly favored in PvP. Melee players are just now realizing the importance of positioning, focusing, etc... That should speak volumes.

    I sincerely hope those single melee keep running full steam into groups of 24 people trying to kill them. It's good entertainment. It reminds me of this level 15 Dragoon I watched attack a S-rank the other day in front of 2 full raids.
    (0)

  7. #7
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Red_Wolf View Post
    I don't think anyone said they are balanced. Melee is incredibly favored in PvP. Melee players are just now realizing the importance of positioning, focusing, etc... That should speak volumes.

    I sincerely hope those single melee keep running full steam into groups of 24 people trying to kill them. It's good entertainment. It reminds me of this level 15 Dragoon I watched attack a S-rank the other day in front of 2 full raids.
    So how did that paladin hit you for 4k damage?
    (0)

  8. #8
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Bartleby View Post
    Do you not see how turtling being the optimal strategy is not conducive to fun or fair play?
    There are objectives in the game to prevent turtling from being the optimal strategy. No guts. No glory.

    Quote Originally Posted by Domira View Post
    So how did that paladin hit you for 4k damage?
    no idea, wasn't me as I said. I can verify a BLM's health dropping from full to zero with a pally standing there over the corpse though.
    (0)

  9. #9
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Red_Wolf View Post
    no idea, wasn't me as I said. I can verify a BLM's health dropping from full to zero with a pally standing there over the corpse though.
    What skill does paladin have that can make them hit harder than a caster lb in pvp?

    Here is a list of PLD skills: http://ffxiv.gamerescape.com/wiki/Paladin
    (0)

  10. #10
    Player
    daiquentyn's Avatar
    Join Date
    Jun 2014
    Posts
    23
    Character
    Severin Kusiemski
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Red_Wolf View Post
    Melee is incredibly favored in PvP. Melee players are just now realizing the importance of positioning, focusing, etc.
    it's really easy to tell melee to position themselves in ways that would benefit them, but it's another thing entirely to actually do this as a melee dps going against 20 casters.

    the only alternative to not engaging a group of casters is to sit and do nothing at all. and in that case, melee is pretty much useless.

    does a melee have an advantage against a black mage in pvp? yes, probably. does a single melee have an advantage against 10+ black mages grouped together? no way. you'll need at least a few more melee with you in order to be efficient. however, this wont happen, because by now people have seen that being a caster is just easier in huge 72-man battles like this because they can sit back and cast and they have a limit break that does a ridiculous amount of damage for the amount of space it covers.
    (1)

Page 1 of 2 1 2 LastLast