Quote Originally Posted by Atreus View Post
I'm still of the opinion that personal limit breaks (Loldrenaline) was the silliest idea of all in Slaughter. Not because healers, tanks, and bards don't get to have much fun with it, but because at least limit break gave an additional reason to have a more balanced party. SquareEnix must have hired Michael Bay as PvP director; clearly all we needed was more, unrestricted explosions.
Lmao I couldn't help but to chuckle at that part. I agree with what you are saying though.

Tank and Healer lb are bad. Even in pve, most players don't use them. I feel they should just be redesigned.