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  1. #1
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Yeah, it really did work way better as 8v8v8 and I'd like it to be restricted to that, honestly. The only downside to that is that the market/manor/temple mob spawns don't work well for that. With 72 people stacked in that tight space, casters become way too good and melee way too risky. They probably also need to drop the damage these personal lbs do, or make them fill slower.

    I think that if SE really wants to keep it 24v24v24, they need to adjust the mob spawns to keep each group of 8 split up for most of the match.
    (2)

  2. #2
    Player
    Ymal's Avatar
    Join Date
    Jun 2014
    Posts
    160
    Character
    Y'mal Dajeen
    World
    Ultros
    Main Class
    Pugilist Lv 60
    I've been playing more slaughter 72 today and as WHM so far I rarely get targeted. Instead.. it feels like playing 'Keep the Melees alive' game... Which make my mp go down the drain pretty damn fast if I'm not careful. And in every match there was that full one minute that was comparable to a coil turn with the among of Caster LB going off.
    (0)

  3. #3
    Player
    Maxwell's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    277
    Character
    Indra Spharai
    World
    Jenova
    Main Class
    Lancer Lv 80
    The map seems to be the biggest issue. Well designed for the original 72man capture the point mode. The map is too large for 8v8v8 and has no real feature to break the flow of the central 3 turtle triangle. Think we need a new map for these new mode.
    (0)

  4. #4
    Player
    FuraXai's Avatar
    Join Date
    Sep 2013
    Posts
    25
    Character
    Fura Xai
    World
    Leviathan
    Main Class
    Pugilist Lv 19
    Black mages are currently fotm until the lb gets nerfed.
    (0)

  5. #5
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    Somehow melee is kinda fun to kill those other melee who too focus on drone, or catch the prey who enter to our area to disturb healer (and as always, tank is really annoying as hell)
    (0)

  6. #6
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    If they end up nerfing casters just because of slaughter I would be pissed. Slaughter is just poorly designed. Who thought a 72-man no strategy lagfest was a good idea?
    (0)

  7. #7
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by PotatoTree View Post
    If they end up nerfing casters just because of slaughter I would be pissed.
    It is obvious to me that melee players are used to their free caster kills. Now that they have to fight eachother... OMGZ!!! NERF CASTERS!!! IT'S TOO HARD!!!
    (1)

  8. #8
    Player
    Darwyn_Ulondarr's Avatar
    Join Date
    Sep 2013
    Posts
    80
    Character
    Darwyn Ulondarr
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Red_Wolf View Post
    It is obvious to me that melee players are used to their free caster kills. Now that they have to fight eachother... OMGZ!!! NERF CASTERS!!! IT'S TOO HARD!!!
    You're about as sharp as puff of cotton. Let me clue you in some of the details you clearly missed while you were cowering behind the lines, facerolling away in your own little delusional world.

    As a melee in slaughter, you're not being targeted by just enemy melees and tanks. You're being targeted by enemy range jobs from not just one alliance. Not even just three alliances from one faction. But potentially six alliances from both enemy factions whilst you're in the center attempting to do your job. Now, since you do seem to have a healer leveled, I'd like you to put that hat holder of yours to use, and think about just how healable that incoming damage is, and ultimately, decide whether melee is on par with casters in their potential damage over the course of a round.
    (4)

  9. #9
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Darwyn_Ulondarr View Post
    You're about as sharp as puff of cotton. Let me clue you in some of the details you clearly missed while you were cowering behind the lines, facerolling away in your own little delusional world.

    As a melee in slaughter, you're not being targeted by just enemy melees and tanks. You're being targeted by enemy range jobs from not just one alliance. Not even just three alliances from one faction. But potentially six alliances from both enemy factions whilst you're in the center attempting to do your job. Now, since you do seem to have a healer leveled, I'd like you to put that hat holder of yours to use, and think about just how healable that incoming damage is, and ultimately, decide whether melee is on par with casters in their potential damage over the course of a round.
    Learn to use position to your advantage. Stop running into a zerg and expecting to live. Work with your healers. Learn to retreat when focused. And also, welcome to PvP... although you probably won't last long. I wonder if you're one of my WHM kills lol.
    (0)

  10. #10
    Player
    daiquentyn's Avatar
    Join Date
    Jun 2014
    Posts
    23
    Character
    Severin Kusiemski
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Red_Wolf View Post
    Learn to use position to your advantage.
    i already explained to you why this isn't a realistic expectation but you conveniently responded to every post but mine.
    let me redirect you

    Quote Originally Posted by daiquentyn View Post
    it's really easy to tell melee to position themselves in ways that would benefit them, but it's another thing entirely to actually do this as a melee dps going against 20 casters.

    the only alternative to not engaging a group of casters is to sit and do nothing at all. and in that case, melee is pretty much useless.

    does a melee have an advantage against a black mage in pvp? yes, probably. does a single melee have an advantage against 10+ black mages grouped together? no way. you'll need at least a few more melee with you in order to be efficient. however, this wont happen, because by now people have seen that being a caster is just easier in huge 72-man battles like this because they can sit back and cast and they have a limit break that does a ridiculous amount of damage for the amount of space it covers.
    and anyway, based on the fact that you only have white mage leveled and that you think PLDs have an attack that can hit for 4k it's pretty obvious you have no idea what you're talking about when it comes to how any other job actually plays in pvp.
    (3)
    Last edited by daiquentyn; 01-24-2015 at 10:08 AM.

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