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  1. #18
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Gilthas View Post
    Crafting requiring dungeon drops is fine by my book.

    What I think should be changed is that when higher tier recipees are added, synthing lower tier gear should be easier.

    Best part about crafting for me was being able to make all the gear I needed for my jobs. Then I reached 50 and it ended. I was fine with 2 star gear requiring melds at launch, but we're at 4 star gear now and while making 2 star gear is easier now, it's still a lot harder in comparison to how getting the latest outdated combat gear is. Basically, crafting and gathering are now a lot less fun than how they used to be.
    I just want to comment on the 2 star thing. Since 2.0, getting the original BiS gear (job gear, raptor belt, red coral earring, aeth rings, militia wrist/OH) and melding them was enough to safely macro a 2 star 100% HQ chance synth. I don't even look at my screen when I craft 2 star (including the more difficult crafting turn in items). In fact, I'm still wearing the majority of my 2.0 crafting gear now lol. The only switch out since then was Foragers weapons and the belt (along with individual difference like Supra and Forager OH for LTW). Generally speaking, 3 star and 4 star are the only real difficult ones that you just can't outgear and macro reliably. 2 Star and below are macro friendly once you gear up decently and meld.

    edit: Exception for 2.0 2 star crafting would be getting an HQ 40/40 good. Nowdays though, you definitely can macro it with ease (just different macros for different situations).
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    Last edited by Welsper59; 01-21-2015 at 11:32 AM.