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  1. #1
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Radacci View Post
    none of them were very difficult, if you just know what to do
    That's the point though, nobody knows what to do on their first run in a brand new dungeon.

    What do you judge when everyone's been doing it on a daily basis (many even several times a day) for weeks, so much so that everyone can do it blindfolded in a fracture of the allotted time?
    (2)

  2. #2
    Player
    314159265358979323846264338327's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah
    Posts
    209
    Character
    Amazon Dotcom
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by BreathlessTao View Post
    That's the point though, nobody knows what to do on their first run in a brand new dungeon.
    Good players do. They see a mechanic, and they figure it out right then and there. "Oh the boss turned transparent. Oh standing in this circle makes me flash light. Maybe I should run to the boss with it?". The way the majority of the things work in the new dungeons can be found out precisely as they happen.
    (1)

  3. #3
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    Quote Originally Posted by 314159265358979323846264338327 View Post
    Good players do. They see a mechanic, and they figure it out right then and there. "Oh the boss turned transparent. Oh standing in this circle makes me flash light. Maybe I should run to the boss with it?". The way the majority of the things work in the new dungeons can be found out precisely as they happen.
    That might be true, but isnt that how we should learn to play the game? by trial and error? by trying stuff out? I havent played the new ones yet cause im at work. I cant wait. as long as its fun, Im game. The most difficult aspect of this game is waiting for dungeons.
    (6)

  4. #4
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by 314159265358979323846264338327 View Post
    Good players do. They see a mechanic, and they figure it out right then and there. "Oh the boss turned transparent. Oh standing in this circle makes me flash light. Maybe I should run to the boss with it?". The way the majority of the things work in the new dungeons can be found out precisely as they happen.
    Tis why I prefer to run as tank on new dungeons on day 1. Plus to DF them solo (I do premade on sch alt) as I'm pretty good at picking up mechanics (plus I don't nerd rage quit like some did in WoD XD). Good to see some DPS checks in em also. DPS needs more fights where accountability is blatently obvious on them (I main MNK), outside of Coil.

    Quote Originally Posted by StrejdaTom View Post
    I am getting really tired of this community, which begs for medium difficulty content and then crap it's pants in first harder dungeon. /clap
    Just shows, they don't understand what they are asking for.

    Has been the same in every MMO, players complain about changes even if they were the ones asking for them.
    (1)
    Last edited by Sapphic; 01-21-2015 at 09:42 AM.

  5. #5
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Did all 3 last night with BLM, SCH, WAR, DRG. I was the BLM. i100-115 party spread.

    WPHM was probably the easiest since our tank solved the 'puzzle' of dealing with the ludicrously high HP buff banners on her first pull, we found KOTL the funnest/'hardest' with the imperial gunship and the last boss's AOE patterning. AK was easy but had a couple of tense moments, which I appreciate.

    Nothing too difficult but even once solved the fight mechanics were pretty involved and fairly punishing when you fail so I appreciate that. Kudos to S-E for some dungeons I don't have to sleep through...yet!
    (0)
    Last edited by Krr; 01-21-2015 at 10:14 AM.
    video games are bad

  6. #6
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by BreathlessTao View Post
    That's the point though, nobody knows what to do on their first run in a brand new dungeon.

    What do you judge when everyone's been doing it on a daily basis (many even several times a day) for weeks, so much so that everyone can do it blindfolded in a fracture of the allotted time?
    i dont expect anything from anyone, on the first day like this
    i didn't know anything about the fights, aside from snippets i heard from TS, from FC members. but the first 2 boss' in WP....were like....was there even some mechanic to worry about? everything kinda straightforward.
    after that it's like....why is this mnk doing 120dps? do you even heal brah? (not that i say anything, i dont really mind)
    (0)

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