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  1. #11
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Tiggy View Post
    LETS JUDGE THE DIFFICULTY OFF OF THE FIRST FEW HOURS!!! HAR HAR HAR.
    Let's /10char
    (0)

  2. #12
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Was in an all new group to AK HM, it wasn't exactly a snoozefest for us. o.o;

    We did wipe twice the whole run.. at the end. Somehow the walls closed in on us during the last pair of mobs and then we wiped on our first try at the boss. Second time though it went pretty smooth.

    Haven't even done WP HM or KotL. In que... which is taking a while.. :/
    (0)

  3. #13
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by BreathlessTao View Post
    Alternatively, if they could just find the middle-ground ^^
    I think that's the difficult part, you have people on both sides who make it difficult to make the runs too hard or too easy. Easy example would be the Bee's at the Demon Wall. They were removed, some say too hard others just ignored it..in the end the problem was that if you got into a party that couldn't ignore the bee's due to DPS, you had that one guy who just kept on hitting the wall because his gear was over the top and that's just how he was use to doing it. Or they would leave due to the gear of a new player.

    I believe you're right, a middle ground needs to be found. I just think it's going to be a challenge.

    That being said, don't get me wrong all these dungeons and past ones are beautiful and full of life. I really enjoy running these, even for fun.
    (0)
    Last edited by Leigaon; 01-21-2015 at 02:02 AM.

  4. #14
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    This content is for the every man. Give it 1 week and you will be run threw without issue on all 3.
    This content is purely a time sink.
    (1)

  5. #15
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by BreathlessTao View Post
    Mind you, I don't mind these light party duties getting to be a bit more of a challenge. But I just did Amdapor Keep Hard and then Wanderer's Palace Hard, and... well. AKHM was a snoozefest faceroll. Then there was WPHM where we wiped at least once on every boss. Both runs with full new parties.
    If your party wipes on the first boss of WP, even blind, I don't think it's a good party to judge difficulty with.

    The other two? Sure, while figuring them out I can understand it. But still.
    (0)

  6. #16
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by CrystalRainbow View Post
    This content is for the every man. Give it 1 week and you will be run threw without issue on all 3.
    This content is purely a time sink.
    Like all MMORPGs are XD.
    (3)

  7. #17
    Player
    Recaldy's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    767
    Character
    Recaldy Northwind
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    I nearly jumped out of my chair and cheered when the Demon Wall part actually spawned two "bees". xD
    (1)

  8. #18
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Tiggy View Post
    LET'S JUDGE THE DIFFICULTY OFF OF THE FIRST FEW HOURS!!! HAR HAR HAR.
    Guess they didn't learn from the 2.4 dungeons when some complained "they too hard!" in the first day of em being released.
    (0)

  9. #19
    Player
    NaliaBrown's Avatar
    Join Date
    Dec 2013
    Posts
    382
    Character
    Nalia Danger
    World
    Lamia
    Main Class
    Lancer Lv 80
    So what if they're not of equal difficulty? I don't see why they have to be. Besides, they're the expert roulette now. We're all going to run them enough that they're going to become faceroll easy soon enough (if they aren't already - I'm stuck at work, so I haven't tried any of them yet).
    (0)

  10. #20
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    The World of Darkness was definitely a step up in difficulty in comparison to Syrcus Tower. The bosses in there are relentless and have a crap ton of mechanics to boot. Surprisingly most of the mechanics in the WoD come from the Second Coil of Bahamut (the pre-nerf version) and adds new ones to the mix. Petrifaction, Fire-and-Ice dragons and Blighted Bouquet make a comeback! All in all, it's stressful since you need to be able to hold up on your own (indivudual awareness of the battle) as well as work together with everyone else (or else you may cause a wipe).
    (1)

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