

Everyones idea of Easy, Hard, and Middle ground will be different. So, them finding it is like asking them to guess your favorite color...Alternatively, if they could just find the middle-ground ^^ (in some cases, the gap between facerolls and too hard is just too wide for them not to be able to, really @.@)
Also, not so much about picking a side, but being consistent. Which, these three new dungeons, are not, in my opinion.
I do like a reasonable degree of challenge though, so I look forward to seeing what "challenge" there is in these new ones.
Last edited by BlaiseArath; 01-21-2015 at 07:01 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

