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  1. #1
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by CrystalRainbow View Post
    This content is for the every man. Give it 1 week and you will be run threw without issue on all 3.
    This content is purely a time sink.
    Like all MMORPGs are XD.
    (3)

  2. #2
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by BreathlessTao View Post
    Mind you, I don't mind these light party duties getting to be a bit more of a challenge. But I just did Amdapor Keep Hard and then Wanderer's Palace Hard, and... well. AKHM was a snoozefest faceroll. Then there was WPHM where we wiped at least once on every boss. Both runs with full new parties.
    If your party wipes on the first boss of WP, even blind, I don't think it's a good party to judge difficulty with.

    The other two? Sure, while figuring them out I can understand it. But still.
    (0)

  3. #3
    Player
    Recaldy's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    767
    Character
    Recaldy Northwind
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    I nearly jumped out of my chair and cheered when the Demon Wall part actually spawned two "bees". xD
    (1)

  4. #4
    Player
    NaliaBrown's Avatar
    Join Date
    Dec 2013
    Posts
    382
    Character
    Nalia Danger
    World
    Lamia
    Main Class
    Lancer Lv 80
    So what if they're not of equal difficulty? I don't see why they have to be. Besides, they're the expert roulette now. We're all going to run them enough that they're going to become faceroll easy soon enough (if they aren't already - I'm stuck at work, so I haven't tried any of them yet).
    (0)

  5. #5
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    The World of Darkness was definitely a step up in difficulty in comparison to Syrcus Tower. The bosses in there are relentless and have a crap ton of mechanics to boot. Surprisingly most of the mechanics in the WoD come from the Second Coil of Bahamut (the pre-nerf version) and adds new ones to the mix. Petrifaction, Fire-and-Ice dragons and Blighted Bouquet make a comeback! All in all, it's stressful since you need to be able to hold up on your own (indivudual awareness of the battle) as well as work together with everyone else (or else you may cause a wipe).
    (1)

  6. #6
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    I only ran through Wanderer's Palace HM this morrning before work (I defy any speedrunner to try running through that dungeon with a whole room of enemies in tow) and I can say that all of the bosses have some tricks up their sleeves that can be overcome with some trial & error. Even the fodder enemies gave a fairly tough fight (the wivres in particular). The devs did well with that dungeon and I feel good about trying the other two areas when I get home tonight.
    (0)

  7. #7
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    none of them were very difficult, if you just know what to do
    (1)

  8. #8
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Radacci View Post
    none of them were very difficult, if you just know what to do
    That's the point though, nobody knows what to do on their first run in a brand new dungeon.

    What do you judge when everyone's been doing it on a daily basis (many even several times a day) for weeks, so much so that everyone can do it blindfolded in a fracture of the allotted time?
    (2)

  9. #9
    Player
    314159265358979323846264338327's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah
    Posts
    209
    Character
    Amazon Dotcom
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by BreathlessTao View Post
    That's the point though, nobody knows what to do on their first run in a brand new dungeon.
    Good players do. They see a mechanic, and they figure it out right then and there. "Oh the boss turned transparent. Oh standing in this circle makes me flash light. Maybe I should run to the boss with it?". The way the majority of the things work in the new dungeons can be found out precisely as they happen.
    (1)

  10. #10
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    Quote Originally Posted by 314159265358979323846264338327 View Post
    Good players do. They see a mechanic, and they figure it out right then and there. "Oh the boss turned transparent. Oh standing in this circle makes me flash light. Maybe I should run to the boss with it?". The way the majority of the things work in the new dungeons can be found out precisely as they happen.
    That might be true, but isnt that how we should learn to play the game? by trial and error? by trying stuff out? I havent played the new ones yet cause im at work. I cant wait. as long as its fun, Im game. The most difficult aspect of this game is waiting for dungeons.
    (6)

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