That's good to hear. One way to look at it is- the daily roulette bonus is to fill instances where there's a need, and now that there are 2 Frontline modes it's about more than getting PVE-only focused players to break out of their mold and give FL a try; it's also about incentivizing players who might otherwise favor one form of Frontlines over another to be available in both types (Secure and Slaughter) so that players who wish to do one or the other in particular can do so.

While this update is in the concept/design phase, I can tell you know how the vast majority of PVP players would want to see the rewards structured:

-If < max PVP rank- Daily PVP Exp and Wolfmark bonus
- If = max PVP rank- Larger Wolfmark bonus (to compensate for the lack of bonus exp)

This is in line with the low level roulette reward structure- experience and currency when there is experience to be gained, and a larger amount of currency when that is the only reward.