So, now with the new changes, hunts are relevant again. Figured I would start a thread for all the inevitable hate that is to come.
I'm a Jenovian, though. Jenova is known for having the most organized hunts of any server there is.
Lets get started!
So, now with the new changes, hunts are relevant again. Figured I would start a thread for all the inevitable hate that is to come.
I'm a Jenovian, though. Jenova is known for having the most organized hunts of any server there is.
Lets get started!


Imba Ilvl 130 People Inc in 2 Days.



Was anyone excited for the mind-numbing grind-fest from 2.3 hunts to come back?
We once again have no direct reason to participate in content other than Hunts (except for the CT line for an extra Carbon item per week), since the (twice as long) Hunt grind will overflow both Soldiery and Poetics for everyone. 2.3 was, all told, the least fun I've had with the game since launch, and the broken Hunt reward structure was the primary cause of that lack of enjoyment. 2.5 looks like it will be about the same, which is really disappointing for the last major patch before the expansion.


This could be solved if they put more endame mechanics on Elite Marks.Was anyone excited for the mind-numbing grind-fest from 2.3 hunts to come back?
We once again have no direct reason to participate in content other than Hunts (except for the CT line for an extra Carbon item per week), since the (twice as long) Hunt grind will overflow both Soldiery and Poetics for everyone. 2.3 was, all told, the least fun I've had with the game since launch, and the broken Hunt reward structure was the primary cause of that lack of enjoyment. 2.5 looks like it will be about the same, which is really disappointing for the last major patch before the expansion.

Hunts are insanely easy now, especially S ranks. I've had Agrippa the Mighty killed in under two minutes... on the smallest server.
https://www.youtube.com/watch?v=eRw9t-Aydjc
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Last edited by My_Wet_Rooster; 01-23-2015 at 01:22 PM.
I am somewhere in Nowhere, but nowhere in Somewhere.
Now imagine how quickly they die on a full server, and there's your problem. SE didn't take into account the increase in player iLevel, so even S rank mobs are dead about 30 seconds after they're pulled.

It's probably a little more to do with sheer player volume. But the biggest problem is the early pulling. People can use whatever selfish reason they want to justify it, but doing it makes you a jerk, there's no debating that fact away. It's a major problem and I hope SE fixes it.
My suggestion would be to implement something like Ultima Weapon, where A and S ranks would have a massive defense and determination buff for, say 30 secs-2 mins after the initial pull. Some party decides to be selfish and pull early? BAM, their tank, and maybe a few healer/DPS get eaten because there's not enough people to help. Some idiot facepulls? BAM, he dies as he should. All the while, the hits being done during the startup phase counts towards your party's credit.
3K seals for one Carbontwine? Yikes.
What is wrong with SE... seriously. The CT weekly was a great idea, hunt grinding again... not so much.
Dovie’andi se tovya sagain
I purposefully finished my Novus prior to 2.5 so I would not have to participate in hunts during this madness. I'm just fine with the weekly quest and coil drops. There's no way I'm grinding hunts for one gear upgrade. Turned shouts off in my log window too so I don't have to read the early pull rage.
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