Quote Originally Posted by Seif View Post
Are you even following the conversation at all? My post had nothing to do with your 5 to 10 suggestion. I'm talking about the 40 to 80 suggestion.

Given that even in XI Eco Warrior quests almost never happen designing content like that for XIV would require a lot more streamlined party formation. Maybe even cross server invites?
If you're going to pick and choose content from XI, then surely you have to consider something like Kirin/Sky or Dynamis where a single LS could field these kinds of numbers AND run into competition from other LS for the same time slots. People showed up for this kind of content because it was worthwhile on its own merits.

You asked earlier why make content no one can experience, but why are you trying to frame this content with the constraints of the current server populations? If you want to grow the game, you have to think big. If this kind of content (and ultimately FFXIV) are good enough, people will play and experience it. If its not good enough the game may fail, but thinking big and going big certainly won't be the reason why.

Also, for the scaling portion as others have mentioned, it could scale based on how many people are currently engaged, or they could use the "Reinforcements" feature they have alluded to more than a few times. Start killing a monster fast enough and maybe it calls in a few friends for backup. Instead of one Great Buffalo maybe you run into a stampede? Kill Fafnir fast enough with enough people and maybe Nidhogg appears?