While I feel that I don't need these crazy over the top battles all the time (don't feel its necessary for the lore or feel of the game, like that epic war scene we have in the Prerendered cutscene a fight like that would need to be like the END of a expansion and would be worthly). I just feel it would be nice to know if these mechanics are even able to be made into this game with the way the servers and game engine is structured. One thing I don't want in this game is bosses without some interesting mechanics that are just secrets we will never figure out or dps burn. I like multistaged fights, kinda like in XIII and other FF series games.

Sadly just looking at their UI, while its not crazy, it subtly awesome and clean. Lots of important info that is pretty standard. I don't like clunky, I like options. And Full UI Scale helps a lot to make overly large icons to be smaller or to your preference.