More and more games stepped up to the plate in 2014 and made Australian servers to accommodate for standard ping.
Does the FFXIV team plan to do the same and make a server to reduce ping from a constant 300+ to a playable 30-40?
Sure, for those of us who play PC (I do), there are ways of bringing it down to around the 200 mark, but some fights, that extra delay at 200 ping, is make or a break. But even to have resort to additional services that have an ongoing cost seem unreasonable, especially when the PS4/PS3 doesn't have the same lowerping options.
This game is fantastic, but some fights in this game seem only playable (barely) if my character is constantly on the move or I know exactly when a skill is coming before it does, robbing the game completely of its spontaneity. (Looking back at you Titan Extreme and Coil). I've recommended this game to many of my friends and they all agree it is a fantastic game. But none of them have any interest in playing long term if the game has such delay which is fair enough.
I genuinely believe that Australian servers would see a high amount of returning players aswell as new ones.
Now I have no idea what the costs are for a server for a game this size, so perhaps what i'm suggesting is presumptuous, but in April, we had reports of well more than 2 million subscribers and an expectation over 3 million to come.
With subscriptions looking only on the rise and with an upcoming an expansion, perhaps its time to consider implementing an Australian server. After all, WoW currently has 12 true Oceanic servers and FFXIV is almost at the point where it is at 40% of wow's current subscribers. I realise that Australians only make up for a small chunk of the FFXIV subscription base, but I seem to see a lot of us on.
To me, 300+ ping which is what a lot of Australians experience depending on where they are based, seems unplayable. And it seems somewhat convoluted to release the upcoming expansion for purchase to a country which has to endure such a hindrance to gameplay. I assume the only way for the dev's to determine whether or not it would be fee-sable is to see how many Australians are currently subscribing and make the costs.
Yoshi-P seems to pride himself of a rich game experience and seems like the type of person that would agree that the ping we experience is hardly optimal.
So to me, going ahead the way things are doesn't make a great deal of sense.
Perhaps there has been an official response and forgive me if so, but I couldn't find one.