Coming from a caster currently working on T13 with 5900+ HP... Everyone else in this thread is right.
In a PERFECT world (with all usual mitigation), I will survive any regular, unavoidable mechanic (that I must eat). But, the world is not perfect. People mess up, people don't get topped off, mistakes are made... and just because you're missing 100-200 hp, you can and will die. And that's not even considering if YOU mess up/lag, because that can happen too.
After working on the mechanic part of this fight (up to adds), my team is MUCH better at the fight, but purposefully gimping your HP unnecessarily reduces the fight's 'forgiveness'. You know why people beat T5 when they get the echo (and T9, and Titan Ex, and Ramuh Ex)? It's usually not because they are failing the hard enrage, but because they are gaining forgiveness. Oh, that fireball accidentally hit 3 people? It's ok, we can survive with the echo. Someone dies? It's okay, we'll be able to kill the conflag, with the echo. Want to be lazy with snakes? It's ok, we can kill the first two immediately and let the 2x stack fall off, because we have the echo and can easily kill the big snake with only 2x stacks at a time. You may be thinking, "But, gear has something to do with that too!" Well, that's another thing... and that's why FC fights get easier with each week that goes by. People get drops and poetics to spend, so their gear gets better, and they earn forgiveness. The first win is always the hardest.
So, why NOT add forgiveness to your team? Adding room for tiny mistakes (or simple RNG and unluckiness -- whether that be a lag spike, or someone messing up) will help your team get better. This is why I'll be purchasing/melding i110 accessories. I've NEVER had to use melded gear before (we progressed through the earlier coils at a slower rate, getting more gear along the way), but I want my team to improve overall... so I will. The reason I haven't yet is because I found out the i110 accessories were coming in this patch around the same time we were working on T13 (and people weren't conquering mechanics yet), so I figured I'd wait for those. Yet now that we are on add phase, and the dreaded final phase is coming... it's time to dump some dough.


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