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  1. #11
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Trying to cram people in will just ruin the fun for you and/or others who happen to have joined when was not full. People can't get on unless someone gets off and not just in character creation but logging in queues too. It is hard to know whether just because someone's subscription ends they will or will not be back hence leaving spot open or shut long term closing of worlds from SE perspective it would be hard to solve from their end especially if the players won't apply common sense themselves, not trying to squeeze themselves into full servers despite clearly being full already.

    I do not think that's fair if the other person made their character on it before other people tried to cheat the system by forcing their character on it in off peak hours given they will be trying to play that character in peak hours too forcing the other person to wait in queues even though that person made their char there first. Even if get on you will sometimes be forced to queue to get in because of your actions and others who do the same, as a legacy player on a legacy server I admit I am biased so it annoys me that I have to wait in queue of over a thousand people sometimes who crammed themselves in despite being a full server already.
    (3)
    Last edited by Snugglebutt; 01-23-2015 at 06:24 PM.

  2. #12
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    Why got cap on server capacity? Why they don't just mix up the servers?
    Less population server are boring, and some new player trying go to server that have more people from their Region eg: Tonberry for SEA.
    Some new player play this game because they got invited by their friend, its hard for their friend to leave their current main character and FC just to play with you at empty server.

    Sorry, not mean any harm, just to express my opinion here.
    (0)

  3. #13
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by nuyu11 View Post
    Why got cap on server capacity? Why they don't just mix up the servers?
    Less population server are boring, and some new player trying go to server that have more people from their Region eg: Tonberry for SEA.
    Some new player play this game because they got invited by their friend, its hard for their friend to leave their current main character and FC just to play with you at empty server.

    Sorry, not mean any harm, just to express my opinion here.
    Overcapacity affects server stability is the short answer hence the caps. I would prefer they upgrade their server infrastructure already as it is way past long overdue anyways and affecting many areas of the game but even if they did so it would only potentially raise the cap not remove the need for them.
    (3)

  4. #14
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    I wish they upgrade it, especially for popular server.
    (1)

  5. #15
    Player
    Madhojo's Avatar
    Join Date
    Jan 2015
    Posts
    3
    Character
    Sunflower Fox
    World
    Balmung
    Main Class
    Fisher Lv 36
    Well waiting in a queue to load in even with 14 people (like last night) I got in within 60 seconds.

    My main issue with the current set up is that if you already have friends established on a certain server, such as in my case, and want to get other friends to join in you can't without paying 18 dollars to transfer in or hoping it opens up on "off peak" hours (though that never happened with Balmung). It's just a very poor system right now and it discourages new business, admittedly my 2 friends who won't buy the game are a small loss, this has pry happened before and will pry happen again.

    There has to be a better way, perhaps an invite system where if you have a certain amount of invites you can get into the world? Or all people to jump worlds when they wish, basically cross-world party systems. Something!
    (0)

  6. #16
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,314
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Well, sadly it is a mistake to have an unrealistic expectation that a highly populated server like Balmung can be freely accessed at any time of day regardless - in a perfect world, yes, that's what things would be like. But we're not in a perfect world, and limits/restrictions apply to everything. Basically, think of the game servers like a freeway - it's built to handle only a certain amount of traffic at once, and if too many cars try to use it at the same time, you get congestion and traffic jams, especially if you try using it a certain time of the day. This is exactly what is happening to Balmung - too many people are using it.

    And even though it's easy to say "why don't they just upgrade the servers to handle more people?", continuing with the freeway analogy, you can increase a freeway so it's wider and has more lanes, but there is only so much land you can take up for expansions/new lanes. Sooner or later, a solid limit is reached that it cannot physically handle any more.

    Like it or not, servers can only handle so many connections at once, no matter how much it's upgraded or tinkered with.

    Also it should be noted SE already tried a 'server invite' system once before with FFXI called the 'World Pass' system (as FFXI's server assignment when you created a character was completely random based on how populated the servers were at that time) - sadly it didn't work well and was unpopular with players (mostly because you had to buy it as an in-game item with gil, and they weren't cheap either). In the end SE scrapped the system and allowed players to choose whichever server they wanted when creating their character, just like FFXIV does. There's no easy solution to this problem I'm afraid. You just have to be patient and understanding, and try creating a character during a server's quiet time.
    (4)
    Last edited by Enkidoh; 01-22-2015 at 10:54 AM.

  7. #17
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    I think If some item or mount are account wide, that should not be a problem.
    Some veteran player would not change to the less populate server to play with their new friend and leave everything behind.
    This game is nice and bit unique but got some drawback, there is no bubble chat.
    World Of Warcraft got no issue with the server capacity, I'm expecting more from SE actually.
    (0)

  8. #18
    Player
    LunaHoshino's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Snugglebutt View Post
    I do not think that's fair if the other person made their character on it before other people tried to cheat the system by forcing their character on it in off peak hours given they will be trying to play that character in peak hours too forcing the other person to wait in queues even though that person made their char there first.
    It is not "cheating the system" if the world is open for character creation. If SE really didn't want anyone to be able to create new characters there, they would put a stop on character creation AND not allow anyone to transfer characters there from other worlds, neither of which they've done.

    I have yet to wait in a single queue to log onto Balmung. I get queues on Gilgamesh more often than I do Balmung. What's more, I've never waited in a queue for more than a minute, so it's not as if it's making a horrible imposition on you.
    (0)

  9. #19
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by LunaHoshino View Post
    It is not "cheating the system" if the world is open for character creation. If SE really didn't want anyone to be able to create new characters there, they would put a stop on character creation AND not allow anyone to transfer characters there from other worlds, neither of which they've done.

    I have yet to wait in a single queue to log onto Balmung. I get queues on Gilgamesh more often than I do Balmung. What's more, I've never waited in a queue for more than a minute, so it's not as if it's making a horrible imposition on you.
    Of course your cheating the system when do it, the system is flawed and people take advantage of that. It's ironic that you seem to imply I am making mountains out of molehills yet you complain about something so minor as to which turn of phrase I use to describe it. Another way you could say it is 'gaming/manipulating/playing the system' if don't like the phrase cheating the system meaning doing something to bypass the restrictions despite those restrictions existing for a reason.

    The flaw being Squeenix have set up a flawed logic gate in which server is closed to new characters at peak times but not off peak times which is fine if people who created their character at off peak times did so because they play at off peak times for the majority of the time...yet a large amount of the ones who create their character during off peak times do not even play at off peak times most of the time, they play at peak times which is when the server is shown to be full and why they couldn't create it at peak times to which causes the congestion queues (Ragnarok for example queues I come across sometimes go up as high as 1300-2000 after pretty much every maintenance for me) and it lags in quite a few areas of the game due to overcapacity of which the restriction was intended to help alleviate.

    You make it sound like I am holding a banner saying the end is nigh or in a fit of rage about it which is not true, it's not like they pushed a relative of mine under a bus or threw a kitten out a window but it is somewhat 'annoying'. My main point though is simply I would much prefer people started using some common sense when see a server is often listed as closed then realize it is closed for a reason and create your character on a different server that needs more players and has ample room for them.

    At the moment it's like trying to fit a dozen or more people in the worlds smallest car and ignoring the reality of how damaging to the performance of that car it is and that it is damaging to the comfort and enjoyment of the person who got in first. It's not fair in the sense if that car was for example a taxi designed to hold a certain capacity at any given time and you got in first...then twenty other people who was not with you squeezed themselves in way beyond it's capacity like people noticing they could push someone else into a corner and squish themselves in and then also strap themselves to the roof/bonnet and boot of that tiny car instead of simple getting in the next car. The taxi driver allowing it because makes him more money; but it wouldn't be fair on the person who got in first.

    If the server is telling you this most of the time...



    ...common sense is not "Oh let me squeeze in there too!" or "There is room to strap myself to the roof so that's what I'll do!" just because you can potentially do those things. You could jump in front of a train but common sense should tell you it's not a wise decision to make. I can't recall which MMO it was but there was one I played (might have been WoW) which allowed for free server transfers once every few weeks or maybe once a month or two, that helped alleviate the imbalance slightly between servers but it will not solve the problem long term until people start using some common sense by not trying to squeeze themselves into a server they already know is at capacity most of the time hence so often it tells you it's closed to new players. Your not told it is closed out of spite, it's for good reasons such as stress on the server, overcapacity causing queues and lag for example among other things.
    (6)
    Last edited by Snugglebutt; 01-23-2015 at 01:56 AM.

  10. #20
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    It's too long to read...
    I'm start to enjoy my current server, but my main issue is latency, not try dungeons yet.
    The only reason I want to go to Tonberry or Masamune is because for latency and I have friends there.

    The definition u mention is a bit over in my opinion, maybe you're mad because you can't play in peace with all player walking around bugging your activity.
    (0)

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