The initial concept for FATEs was as a device to allow for leveling jobs when quests were not available. In this they worked extremely well. It was then decided to use them for things they were not intended for such Hunts, Beast Tribe quests, gear progression and side story line progression. The problem is that the developers decided to use existing FATES for the vast majority of the new content without adjusting them to meet the new requirements. The results have been predictable. You have players wasting an inordinate amount of time waiting for them to spawn when the could be making better use of their game time. It is too late for SE change this for ver 2.x. As long as it is confined to ver 2.x and new systems are designed for 3.x and beyond then I can live with it. If not then this game will nor survive beyond 3.x