Results 1 to 9 of 9

Hybrid View

  1. #1
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Wh...why was this necro'd?
    (2)

  2. #2
    Player
    Oopsy's Avatar
    Join Date
    Oct 2014
    Posts
    111
    Character
    Oopsy Hiero
    World
    Malboro
    Main Class
    Fisher Lv 100
    Sorry was searching things and this one was in my results... I really love persistent dances and felt an objection was needed. Did not even look at the dates....
    (3)

  3. #3
    Player
    Phenidate's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    344
    Character
    Autumn Lovelace
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Well the cats out of the bad grave now...

    A fairly straightforward fix for this complaint would be a toggle to turn off persistent e-motes client side.

    This being a client side setting means that if you made use of this feature, only you would see dozens of people standing motionless in Limsa Lominsa.
    If you left persistent emotes on, you would see the dance party.

    Existing features like this: battle effect settings, shadow settings, movement physics settings. All such options affect client side rendering only.
    (0)