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  1. #21
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    Just have this theoretical Fist of Lightning increase the duration of Greased Lightning by 10 seconds (but no/little damage boost), monks would weave that all day long
    (2)

  2. #22
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    (0)

  3. #23
    Player
    Nick1982's Avatar
    Join Date
    Mar 2011
    Posts
    14
    Character
    Nick Riviera
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    I'd like to see Fist of Thunder give an AOE chain lightning effect on auto attks similar to the effect used on the ele class in guild wars 2. You have to admit it would look pretty cool with lightning bolts bouncing around a group of mobs
    (0)

  4. #24
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    How about fist thunder affecting single target attacks, shocking 2/3 other nearby targets for 20-25% of the single target's damage?
    (1)

  5. #25
    Player
    KuroganeAre's Avatar
    Join Date
    Dec 2013
    Location
    Uldah
    Posts
    134
    Character
    Arekusa Kurogane
    World
    Behemoth
    Main Class
    Miner Lv 69
    The whole combat system should be revamped.
    (0)

  6. #26
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    I just want a trait, that turns fists into fist.

    And then we can stack two different ones Fire and Wind please

    (I don't want another fist skill tbf )
    (0)

  7. #27
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Maybe fists for thunder have increase attack speed (think greased lightning) by % amount?
    (1)

  8. #28
    Player
    RegentP's Avatar
    Join Date
    Sep 2013
    Location
    Grandia
    Posts
    325
    Character
    Roy Fokker
    World
    Behemoth
    Main Class
    Lancer Lv 60
    And don't get me started on Armour repair costs!
    lol

    I mean we have 8.9 years left to decide on all the other elements, but Fists of Thunder would be cool for the next ability.

    Fists of Ice, Hmm like Could be a OFF-GCD where you can use with First of Earth for an extra Stone Skin, like ice armor, and its on a 5 min CD.
    (0)

    http://www.twitch.tv/mogul1x

  9. #29
    Player
    Icarian's Avatar
    Join Date
    Mar 2011
    Posts
    55
    Character
    Tharja Aensland
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    If they ever add Fists of Thunder it shouldn't be about buffing our damage, that's what Fists of Fire is there for, another Fists of X skill that buffs our damage would be redundant and either one of them would end up being useless or the only difference between them would be purely aesthetic (think; one gives a straight +% damage and the other gives, say a +% Crit chance, they're effectively doing the same thing).
    (0)

  10. #30
    Player
    PenutButter's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Peanut Little
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Icarian View Post
    If they ever add Fists of Thunder it shouldn't be about buffing our damage, that's what Fists of Fire is there for, another Fists of X skill that buffs our damage would be redundant and either one of them would end up being useless or the only difference between them would be purely aesthetic (think; one gives a straight +% damage and the other gives, say a +% Crit chance, they're effectively doing the same thing).
    Exactly what I was gonna say. Only purpose I see for 2 DPS stance is one is better for certain situations but that would be really hard to design and balance. Maybe one is better for PvP or have more utility for certain situations? Stance dancing in the middle of combat? These might sound cool in theory but I'm sure they're hard to design and balance.
    (0)

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