was lookign for skills to replace keen flurry
was lookign for skills to replace keen flurry
yes it is necessary. Get it!
Yes it is worth it as it's a straightforward damage increase, being oGCD. I've never taken mine off CC since equipping.
It can hit pretty hard and levelling mrd should be relatively quick.
speaking of mnk, how do i change that main class thing next to profile?
i havent played drg in a long long time
it's not necessery...
if you're doing 1k dam with it/90sec (that's what i get fully buffed crit) you're getting 11dps from it....but you can only use it when target hp is lower than 20%, and you're not gonna crit it every time, for max damage, so the dps is significantly lower.
So on a normal dungeon boss, you might get 3 dps from it, and because of RNG, it probably wont make any difference.
but if you have it, there's no reason not to use it; if you don't have it, there's not much point in getting it.
It makes you do more damage. Your job is to do damage, as much as you possibly can. Therefore, not having it means you're not doing your job to it's fullest potential.
DPS is DPS, so get it. Don't listen to the person 3 posts above mine with Dreadwyrn gear - they should know better.
Damage is damage no matter how small (and Mercy Stroke is actually stronger in base potency than all of Monk's non-DoT moves, heh). Not to mention that the alternatives are garbage. Keen Flurry can repel some unavoidable damage in some fights (most notably T13), but even then Mercy Stroke isn't something you should switch out for it.
Invigorate, Blood For Blood and Mercy Stroke are the must-haves as they're what DPS is all about: damage, and the resource you need to do it.
Last edited by Aeliott; 01-17-2015 at 09:57 PM.
I disagree - its important to finish mobs off as you deal with content with burst goals. The timer (90s) is a pain, but I believe that it is certainly worth it to blast through the last 20% of an add in FCoB or even SCoB. With NIN, MNK, and WAR all having "finishing" moves, that collectively adds, what, 600 potency to the last 20% of (almost) every add if you have all 3? Worth it, and the other x-classes aren't worth having, probably.it's not necessery...
if you're doing 1k dam with it/90sec (that's what i get fully buffed crit) you're getting 11dps from it....but you can only use it when target hp is lower than 20%, and you're not gonna crit it every time, for max damage, so the dps is significantly lower.
So on a normal dungeon boss, you might get 3 dps from it, and because of RNG, it probably wont make any difference.
but if you have it, there's no reason not to use it; if you don't have it, there's not much point in getting it.
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