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  1. #5
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    777
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    As I'm sure everyone knows, fertilization can only be performed once per hour. If someone attempts to add more fertilizer before that one hour period is up they'll receive an error message indicating the crop isn't ready to receive more. If the hour has passed the request to fertilize will open up the player's inventory so they can select the fertilizer. That's really the only indicator we've had up until now and we'll still have that going forward.

    When gardeners are fertilizing multiple plants/gardens every hour the log gets spammed very quickly. There is a limit to the amount of information displayed there and more important information is deleted (easily) as new gardening notifications come in. Even the existing filters don't help; once information (e.g. someone leaving the guild) is spammed off the log it won't show up in the log even if you filter out gardening information. That's obviously not good.

    The fertilizer notifications in the log were useless anyway. After 30 minutes they're listed as happening "1 hour" ago (even though it hasn't been an hour), which ends up leading to confusion as gardeners will make repeated (failed) attempts to fertilize a crop that won't accept more fertilizer for the next 1-30 minutes.

    Honestly, tending notifications should be removed as well. They really don't need to be there adding to the spam. If you're wondering if the plants have been watered within the past 12-24 hours.. just water them. It only takes a moment. Unfortunately this change only seems to target the fertilization messages, not the tending notifications as well.

    A timer next to the fertilizer option in the plant menu wouldn't hurt (the same way we see "Train (59 minutes)" as greyed out with our Chocobos after training them).
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    Last edited by Gyson; 01-17-2015 at 04:44 PM.