No I'm not too thrilled personally. But I wonder how many were actually wanting this feature. =\
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No I'm not too thrilled personally. But I wonder how many were actually wanting this feature. =\
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Everyone who knows probability calculus won't be taken in by casino-shouters.
The rest deserves to lose the Gil.
I just want to know what the demand was to bring back /random. There's really zero point for it at all. The only thing after a long time brain scratching would be if you were forming a farm party; say for an item like Sands of Time to upgrade gear in ST. To make a full party. Then use the /random feature, and highest to lowest is lot priority order. Like highest lot takes first sand then next highest takes the next etc. That way it's decided ahead of time. But for everything else I just can't see a point to it.
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