Hello once again everyone!

I have another idea that could help dungeons and wait times.

Basically dungeons are normally done with 4 people.. we know that
but what if we could make it so each dungeon can take up to 5-8 players and according the the number of players... increase mob difficulty.

again I used the example of Diablo 2.
the more people in the world.. the harder the mobs get.

it will still be one tank & healer per dungeon run, but it can take more DPS.

what do you guys think?