Allied seals from hunts are not balanced well with the cost of Alexandrites in 2.4. Soldiery rewards and cost of the maps is adequately balanced in that you can obtain more than a 180+ soldiery from a daily roulette that has new players present and a lot of new dungeons offer 60 as a base amount...of which there is no limitation on how many times can run those dungeons and they can be farmed easily and quickly while quite often granting you the new player bonus. It currently takes over 40,000 soldiery to buy the 75 maps but this is offset by the fact there is no restriction on running dungeons and gives vastly higher quantities.
Leave the cost of maps as they are but lower the cost of Alexandrites to bring that more in balance. The option of buying Alexandrites using seals should be a good way/offer another way of obtaining them if running dungeons constantly is not what you enjoy but currently it is not as balanced given it costs over 20,000 seals for all 75 yet seals are vastly harder to farm with only 20 gained from actual A rank hunts, none from B rank (ones that are not part of your weekly bill), none from S rank and around 32 a day restriction for daily hunt and only 50 per week restriction from weekly hunt.
Lowering the soldiery reward from hunts was a good thing, removing poetics from hunts was also good but the quantity of seals earned from A ranks is not good, the restriction placed on daily and weekly hunts plus quantity earned from them is also not good or balanced vs cost of Alexandrites. This is my opinion and I do not expect everyone else to agree with me but it will not change my opinion if they do not.
As far as I am concerned they need to increase the amount of seals hunts provide or lower the cost of Alexandrites bought using seals.
The fact you can get seals and soldiery from hunts merely reinforces the fact maps are more balanced vs cost of soldiery given the amount of ways can obtain them and massive quantities which can be farmed. Seals on the other hand only come from hunts and are a tiny fraction of the quantity earned compared to soldiery...that fraction is not half the quantity but less than half the quantity compared to soldiery earned from content including dungeons, so much so that simply reducing the cost of the Alexandrites to half for the seals is not balanced because you are not given half the amount of soldiery in the form of seals from the content open to the player.