Results 1 to 4 of 4

Thread: UI improvements

  1. #1
    Player
    Mamatereza's Avatar
    Join Date
    Jan 2015
    Posts
    5
    Character
    Mama Tereza
    World
    Balmung
    Main Class
    Thaumaturge Lv 42

    UI improvements

    I d like to see:
    1. Separate nameplate color options for hostile/neutral mobs
    2. Options to show/hide nameplates separately for npc's,vendors,quest givers & quest related npc's
    3. Option to track/untrack quests
    4. Option to show/hide low lvl quests
    5. Option to show/hide non available quests (red ones)
    6. Better tab target system. Option to tab only hostile or engaged mobs
    7. Option to show mobs that your party engaged in Enemy List. Not only those you engage
    8. Option to show lvl when non targeted, in other players nameplates
    9. Option to show targets HP, MP etc
    10. LS & FC finder tool
    11. Show last time a member connected for LS, FC.
    11. Lag show
    12. Icon on targeted npc's, mobs etc is too big and annoying esp when in many mobs or while in a grp. Option to resize or give us smaller icons to replace it
    13. Name aethernet shards and put the names in the aethernet system, in order to portal to a shard name and not in a guild or other map name
    14. Option for auto dismount when using an attacking skill (not a UI aspect but...).
    (3)
    Last edited by Mamatereza; 01-16-2015 at 08:25 PM.

  2. #2
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Nice list.


    Quote Originally Posted by Mamatereza View Post
    4. Option to show/hide low lvl quests
    5. Option to show/hide non available quests (red ones)
    Along with these, the option to show/hide high level quests when on a low level alt class. (Or at least distinguish them from ones we can actually do.)


    Quote Originally Posted by Mamatereza View Post
    6. Better tab target system. Option to tab only hostile or engaged mobs
    7. Option to show mobs that your party engaged in Enemy List. Not only those you engage
    If they'd fix #7, that would take care of part of #6 as well, at least for cycling through engaged mobs. You can cycle through your enemy list with L1 + up/down on controllers. (I'm assuming there's a keyboard equivalent to that, though I don't know it.)
    (1)

  3. #3
    Player
    Mhalak's Avatar
    Join Date
    Nov 2013
    Posts
    34
    Character
    Mhalak Clay
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Niwashi View Post
    If they'd fix #7, that would take care of part of #6 as well, at least for cycling through engaged mobs. You can cycle through your enemy list with L1 + up/down on controllers. (I'm assuming there's a keyboard equivalent to that, though I don't know it.)
    Sort of, but not exactly. Most PC users use TAB targeting to cycle through enemies. It does this regardless of whether you're in battle or not (i.e., target filters don't affect what you can or can't target).

    PC players can use the target filters that PS players use, but this involves changing a lot of settings, probably some hotkeys, figuring out how "soft targeting" is different than TAB targeting, struggling with the un-intuitive settings for this (like playing with "click filters" forever only to find they're totally unrelated and don't do anything whatsoever on the PC), etc.
    (0)

  4. #4
    Player
    Mamatereza's Avatar
    Join Date
    Jan 2015
    Posts
    5
    Character
    Mama Tereza
    World
    Balmung
    Main Class
    Thaumaturge Lv 42
    Quote Originally Posted by Mhalak View Post
    Sort of, but not exactly. Most PC users use TAB targeting to cycle through enemies. It does this regardless of whether you're in battle or not (i.e., target filters don't affect what you can or can't target).

    PC players can use the target filters that PS players use, but this involves changing a lot of settings, probably some hotkeys, figuring out how "soft targeting" is different than TAB targeting, struggling with the un-intuitive settings for this (like playing with "click filters" forever only to find they're totally unrelated and don't do anything whatsoever on the PC), etc.
    This is true. Nothing changes in the pc version of the game, when you play with click filters. So, whats the point having them? I wish for a better tab target system, because this one really sucks...it even targets mobs behind you...lol...
    (0)
    Last edited by Mamatereza; 01-21-2015 at 02:14 AM.

Tags for this Thread